Hi everyone.
Some time ago, before publishing AGLS v1.6, I mentioned that I was considering changing the minimum amount required to purchase this project. I think I’ve now decided to raise...
2025-11-13 17:21:55 +0000 UTC
View Post
A large-scale project designed for Unreal Engine 5.6+ that includes mechanics commonly used in adventure games.
Hi everyone,
In this message, I’d like to give an update on the current status of AGLS v1.6.
In my previous post, I mentioned that I was aiming to release the update between October 1...
2025-10-17 13:43:09 +0000 UTC
View Post
I’m still actively working on the new AI controller. The development has been going on for quite a while now, but the number of issues I’ve encountered along the way has been enormous. A lot of...
2025-10-04 01:22:00 +0000 UTC
View Post
Hi 🙂.
I’m still actively working on newer versions of AGLS, even though the project has already reached a massive scale and level of complexity. That said, I still plan to “comp...
2025-09-14 18:15:50 +0000 UTC
View Post
I present a simple demo scene that I worked on for about 2–3 weeks. The entire project wa...
2025-09-03 17:15:28 +0000 UTC
View Post
Informations about animations:
Not all animations are included in the project.
Animations such as Stealth Finishers or Melee Attack come from t...
2025-08-07 00:46:33 +0000 UTC
View Post


...
2025-08-06 12:25:16 +0000 UTC
View Post
A new engine version, numbered 5.6, was recently released. By default, opening the project by converting it from UE5.5 to UE5.6 is not possible, as the C++ code won’t compile. Th...
2025-06-08 15:09:00 +0000 UTC
View Post
Hi everyone,
I recently decided to record a few simple tutorials for the AGLS v1.4 project. Unfortunately, these aren't professional recordings, as there's no voice narration in the videos. T...
2025-06-02 19:26:41 +0000 UTC
View Post
Informations about animations:
Not all animations are included in the project.
Animations such as Stealth Finishers or Melee Attack come from t...
2025-05-17 15:21:32 +0000 UTC
View Post
As I mentioned earlier, I unfortunately couldn’t use the animation database I showcased in the presentation or progress videos. MotoricaAI currently doesn’t permit any commercial use o...
2025-05-11 22:19:30 +0000 UTC
View Post
Hi everyone,
I’d like to let you know about the upcoming update for the Zombies System. Unfortunately, I’ll need to postpone the release by at least a week—possibly a b...
2025-04-30 11:51:08 +0000 UTC
View Post
Informations about animations:
Not all animations are included in the project.
Animations such as Stealth Finishers or Melee Attack come from t...
2025-02-26 02:06:00 +0000 UTC
View Post
I present a simple "game" created in Unreal Engine 5.4, based on my main project—Adventure Game Locomotion System v1.3. The work on the scene itself took me just under two months. Alongside devel...
2025-02-18 18:00:44 +0000 UTC
View Post
Informations about animations:
Not all animations are included in the project.
Animations such as Stealth Finishers or Melee Attack come from t...
2024-12-10 19:27:20 +0000 UTC
View Post
I have just created a new tier that grants access to AGLS v1.1+, as I previously announced. I hope there won’t be any issues with changing the subscription. Here, Patreon provides information on ...
2024-10-08 13:04:15 +0000 UTC
View Post
Informations about animations:
Not all animations are included in the project.
Animations such as Stealth Finishers or Melee Attack come...
2024-10-08 12:59:41 +0000 UTC
View Post
I would like to share an important update.
I am currently working on the development of the AGLS project. I plan to introduce several new systems, such as advanced covering, crawling,...
2024-10-02 16:24:43 +0000 UTC
View Post
Informations about animations:
In the project, not all animations will be included. Animations like Stealth Finishers come from the UE5 marketplace - 2024-08-10 17:13:12 +0000 UTC
View Post
Not all animations will be included in the project. Packaged only UE5.2 - Win x64. No Replication. Include C++ Code
------> Informations about animations:...
2024-05-05 00:14:23 +0000 UTC
View Post
I present a demonstration scene inspired by titles such as "The Last Of Us" and "Days Gone" for the "Interaction With Advanced Locomotion" project. The map is quite large, but World Partition is no...
2024-04-02 00:59:46 +0000 UTC
View Post
------> Informations about animations:
In the project, not all animations will be included. Animations like Stealth Finishers come from the UE5 m...
2024-02-19 00:44:50 +0000 UTC
View Post
------> Informations about animations:
In the project, not all animations will be included. Animations like Stealth Finishers come from the UE5 m...
2023-12-08 14:57:39 +0000 UTC
View Post
I managed to prepare plugins for the project, allowing it to run in Unreal Engine 5.3
How to replace plugins correctly:
- Download project files for UE...
2023-10-28 12:44:05 +0000 UTC
View Post
------> Informations about animations:
In the project, not all animations will be included. Animations like Stealth Finishers come from the UE4 m...
2023-09-26 15:32:51 +0000 UTC
View Post
------> Informations about animations:
In the project, not all animations will be included. Animations like Stealth Finishers come from the UE4 marketpla...
2023-08-18 17:54:02 +0000 UTC
View Post