Modified LitR - Textures
Added 2025-07-04 06:47:06 +0000 UTCLitr uses a selection of hand picked, modified and repacked textures. Luxors 2k texture pack makes up the bulk those, along with a variety of others on top of that, all of which you can see in MO2 textures sections fairly easily.
If you want to add some custom textures on top of that, you're fairly safe to do so. Textures have no impact on the save file, so there's no risk. You can safely add whatever you like, as long as they don't require plugins that touch any actual records. Loose files cae be placed at the bottom of the list and they should override anything the repacked textures in the list without issue. The only caveat is if those mods also replace meshes it may conflict with existing replacements, in which case you'll potentially hit some stretching or wrapping issues. Anything that makes actual changes to record data as part of applying the textures will need to be examined for conflicts in fo4edit. When it doubt, just open up the plugin in fo4edit and look at it is the fastest way to be sure.
This also applies to skin textures, with the added caveat that face texture sizes need to match the default size or you risk the brown face bug. Currently, the list does not include any skin replacement textures other than what ships with Luxor's 2k. Full body mesh replacers, like CBBE aren't as easily compatible primarily due to needing clothing patches. The base list does include EVB, but doesn't include any custom skin textures, as I've found them to be generally unnessary.
Comments
Should be possible, and I wouldn't expect problems from doing so.
WhiskyTangoFox
2025-09-16 04:54:01 +0000 UTCDoes this mean we could install a different version of EVB and EVB with dismemberment to choose our own settings without a problem?
Ely Soto
2025-09-16 02:35:44 +0000 UTC