Dear Patrons,
I’m thrilled to announce "Do Not Open The Door" – my most ambitious project yet! This will be my primary focus moving forward, with frequent updates post-launch to expand content, endings, and fetish mechanics.
Inspired by No, I’m Not a Human’s paranoia-driven survival, but with a weight gain twist:
Core Premise: You’re trapped in a bunker like building. The sun has become a problem for human and on top Entitys called Visitors appeared. In the night when the sun becomes weak quests who need shelter from the burning sun arrive. Guests can be humans or Visitors who crawl out from underground with unclear intentions .The player must distinguish real people from Visitors pretending to be humans, providing shelter to the former and eliminating the latter.
Weight Gain System: Your character (and certain visitors) physically change with each feeding, affecting mobility, dialogue options, and endings .
Peephole Interrogations
Inspect visitors through a pixel-art fisheye lens for tells:
Safe Humans:
Visitors
Intruder