Sd GUI 0.63 (Dreambooth training fix)
Added 2022-12-18 21:27:45 +0000 UTCThis took some time in debug, because I had to train models multiple times to find and fix the code, in the end I had to rewrite quite a lot of the training code.
It probably still have some problems with float32 training, but float16 should work a lot better.
Link [With and without torch folder]:
https://drive.google.com/drive/folders/1gxxaTx0Xth5CCguzdXUEsCI9wV0A_rSq?usp=share_link
Been also working on a new training method that may work better to teach styles to the model, but it still WIP, not in the build.
There is also now the version for each model on its name, so if the naming is wrong, it is probably on the wrong folder:
- models_sd: V1 Models
- models_V2: V2 Models
- models_inpanting: models for in(out)painting
- models_upscale: Models that do upscale
- models_vae: VAE models
- models_hyper: Hypernetwork models
Comments
First time trying to run Dreambooth and I got this: Traceback (most recent call last): File "start.py", line 2117, in OnTrainDB File "start.py", line 2038, in LoadData File "start.py", line 1766, in LoadModel File "torch\serialization.py", line 712, in load return _load(opened_zipfile, map_location, pickle_module, **pickle_load_args) File "torch\serialization.py", line 1049, in _load result = unpickler.load() File "torch\serialization.py", line 1042, in find_class return super().find_class(mod_name, name) ModuleNotFoundError: No module named 'diffusers.models.unet_blocks'
2023-01-20 04:38:47 +0000 UTCIt should be fixed on 0.64, sorry about that
GRisk
2022-12-19 21:53:00 +0000 UTCHi, did you download and select a model?
GRisk
2022-12-19 21:52:48 +0000 UTC