SakeTami
TRY FOR FREE
_SODAZ
_SODAZ

patreon


Fallout sunburst 11 part gif 3

Lighting has not been worked on yet (animation not finished)

Fallout sunburst 11 part gif 3 Fallout sunburst 11 part gif 3

Comments

The security robots are located in the Geolis 1 tower, and are activated by the brotherhood only at the moment of retreat.

ะกะตะผั‘ะฝ ะขั€ะพั„ะธะผะพะฒ

Seems like the turning point is here, with a Paladin finally falling 11WIPs in, especially after a direct hit. The guys armor is in relatively one piece, but heโ€™s probably not on the inside. And thereโ€™s at least 3 of three of those Sappers/Demolitions with plenty of missilesโ€ฆ Yet again another example on how well youโ€™ve been doing the push/pull tactics with the NCR-BoS. With the frontlines overextended, the defense is forced to bring out what seems like some of their Paladin reserves (these look like different guys, none of them had laser pistols earlier), reserves that they do not have much of in the first place, nor can replace in the short-long term. But they arenโ€™t aware that the NCR troopers have the means to punch through them, and now this could lead to more paladin losses than originally desired now that theyโ€™ve been drawn out. I wonder where the sentry bots will come in, whether now that the front is taking too much fire, or indoors, leading to the deployment of the Veteran Rangers. Awesome work, man.

Yukinu

๋ฐ์Šค์ฝ”์–ด ์˜ค๋ธŒ ํฌ๋ฆฌ๊ณ ์™€ ํ—ค์ผ๋กœ ์˜์ƒ์—์„œ๋„ ๋กœ์ผ“๋Ÿฐ์ฒ˜๋ฅผ ์˜๋Š” ์žฅ๋ฉด์ด ์žˆ์—ˆ์ง€๋งŒ ๊ทธ๋•Œ๋Š” SFM์˜ ๊ธฐ์ˆ ์  ํ•œ๊ณ„๋กœ ์—ฐ์ถœ์ด ๋‹ค์†Œ ๋ฐ‹๋ฐ‹ํ•  ์ˆ˜๋ฐ–์— ์—†์—ˆ์ฃ . ๊ทธ๋Ÿฐ๋ฐ ์ง€๊ธˆ์€ ๋ชจ๋“  ๋ฉด์—์„œ ํ™•์—ฐํžˆ ๊ฐœ์„ ๋œ ๊ฒƒ์ด ๋ณด์ด๋„ค์š”. ํ›Œ๋ฅญํ•ฉ๋‹ˆ๋‹ค. ๊ทธ๋ฆฌ๊ณ  ๊ธฐ์ˆ ๋ ฅ์€ ์šฐ์›”ํ•˜์ง€๋งŒ ๋จธ๋ฆฟ์ˆ˜๊ฐ€ ๋ถ€์กฑํ•˜๊ณ  ํƒ„์•ฝ ๋ณด์ถฉ๋„ ์ž˜ ์•ˆ ๋˜๋Š” BOS์™€ ๊ธฐ์ˆ ๋ ฅ์€ ๋ถ€์กฑํ•ด๋„ ๋ณ‘๋ ฅ๊ณผ ๋ฌผ์ž๊ฐ€ ํ’๋ถ€ํ•œ NCR์˜ ๋Œ€๋น„๊ฐ€ ์ธ์ƒ์ ์ด๋„ค์š”. ํด์•„์›ƒ์„ ์ „ํ˜€ ๋ชจ๋ฅด๋Š” ์‚ฌ๋žŒ๋„ ๋‘ ์„ธ๋ ฅ์˜ ์ƒํ™ฉ์„ ๋ฐ”๋กœ ์ดํ•ดํ•  ์ˆ˜ ์žˆ์„ ๊ฒƒ ๊ฐ™์•„์š”

๋ณธ์„  ๊ตฌ


More Creators