Ok, it's now or never, right? I have a hundred things to clean up in this, but that will happen in the weeks to come. Like, shit, I totally bit off more than I could chew, let me tell you.
Changelog:
- Additional stats have been added for turn-based combat (base attack, magic attack, defense, m def, speed, evasion, accuracy, luck, crit chance). These are based on your level and your base stats (strength, endurance, intelligence, agility, magic).
- Old school turn-based combat has been implemented (still extremely rough around the edges).
- Quests are available at the adventure guild.
- Adventure guild requirements have been loosened (previously required two physical titles, now requires only one).
- Inventory has been added (available in your bedroom for now). This same screen also shows your battle stats and exp level.
- Palace story content has been added (access by finding the statue, guard house, and potion shop clues, then waiting a day).
- You can now kill the chicken, but he's pretty strong, and the story content related to him is currently absent (coming soon).
- Corrected random images popping up in Lani's night scene.
- Corrected a few labeling mistakes in the god and temple leveling code.
Known Issues:
- Stacking inventory items (monster drops right now), do not accurately display their quantity.
- Since effect animations are absent from the battle system right now, it feels very choppy.
- Balancing monster difficulty will be an ongoing thing.
- There's still a ton of polish needed for all of the new elements in the game. If you see an error message, do please let me know, but it's probably related to sprite animations/attack skill animations, and if you click 'ignore' it should continue on with the game with no more problems.
Downloads (mirrors coming in the morning):
Windows: Download (mirror, mirror)
Mac: Download (mirror, mirror)
Android: Download (mirror, mirror)
Chromebook: Download
Paul Bonner
2020-05-03 03:18:57 +0000 UTCMichael Mondrup
2020-05-01 21:42:51 +0000 UTCMichael Mondrup
2020-05-01 21:37:53 +0000 UTCMichael Mondrup
2020-05-01 21:37:29 +0000 UTCMichael Mondrup
2020-05-01 21:37:07 +0000 UTC