I was going to post an update before February but I had a lot to deal with last few weeks, including not having electricity for a couple days, but everything is back in order now. I manged to complete one stage in January and mostly finished planning the one remaining though there are a couple old stages I think need some heavy improvement that I've been doing this week.
At this point, 90% of the game is fully mapped out it's mostly a matter of just going through and drawing the assets+building everything. I should note again the game still has much development left to go however because I haven't made many new enemies or animations in a long time trying to get this part out of the way. When I started the game(as Nocturne) I had initially wanted to keep it short, shorter than MR at least and maybe only take around 4-5 hours or so to finish. I can pretty much confirm though the game will take most people much longer than that to play through, probably in the neighborhood of 10-15 hours without trying to find everything. Even though I cut down on the stage count over time, many of the existing ones are now twice as large and require backtracking to 100% and to make progress sometimes. There are a lot of key items now as well so I'm thinking I'm going to make a separate menu instead of just showing them on the bottom of the pause screen.
Anyway, the character here is Skye Chione, a harpy who lives in a castle hanging above the mountains near the city. The castle only appeared recently when the city of Shingetsu became overrun with demons, and Skye was a just a regular citizen beforehand, though she is a foreigner not fond of human society and it's laws, having grown up in the wilderness. She doesn't care about the current turmoil but finds amusement watching Kotone's struggle to deal with the situation, sometimes putting more obstacles in her path.
็งใฏไบๆใฎๅใซๆดๆฐใๆ็จฟใใๆฌฒใใใงใใใงใใใๆฐ้ฑ้ใซใใใใใใจใซๅฏพๅฆใใชใใใฐใชใใชใใงใใใไบๆฅใซใฏ้ปๆฐใใชใใใจใๅซใใฆใใใงใไปใฏๆญฃๅธธใซๆปใฃใฆใใพใใไธๆใซไธในใใผใธใใใใงๆฎใไธใๅคงๅใซไผ็ปใๆธใใงใใใใใฉใพใ ๆฐใฎในใใผใธใ็ทด็ฟใซๆปใฃใฆใใชใใจๆใใฏใใใใพใใใใฎๆ็นใงใใฒใผใ ใฎๅฐๅณใ90%ไผ็ปใใใฆใใใใใจใฏใขใปใใใๆใใใในใฆใๆง็ฏใใใ ใใงใใใใใใ็งใฏ้ทใๆ้ใซใฏๆฐใๆตใจใใขใใกใใใชใใฃใใใ ใใใใฎใฒใผใ ใซใฏใพใ ๅคใใฎ้็บใๆฎใใใฆใใใ้็บใฎใจใใฏ๏ผNocturneใจใใฆ๏ผๅฝๅใฏ็ญใใพใจใใใใฃใใใใใฆMRใใใใๅฎๆใใใซใฏ4ใจใ5ๆ้ใใใใใถใใใงใไปใฏใใใฆใใฎไบบใฏใใใใใใใฃใจ้ทใๆ้ใใใใใ ใใ็งใฏ็ขบ่ชใงใใใใในใฆใๆขใใใจใใชใใใใใใใใ10-15ๆ้ใใใใฏใใใใ ใใใๆ้ใใใใฆในใใผใธๆฐใๆธใใใใจใฏใใใๆขๅญใฎในใใผใธใฎๅคใใฏ2ๅใฎๅคงใใใซใชใใ100๏ผ ใซใใใใใซใฏใใใฏใใฉใใฏใใใชใใใฐใชใใใๅ้ฒใงใใชใใใจใใใใไปใฏๅคใใฎ้ตใขใคใใใ ใใใใใ ใใใโใบใฎ็ป้ขใฎไธใฎ่กจ็คบใใใใใๅฅใฎใกใใฅใผใไฝใฃใฆ่ใใฃใฆใใใ
ใจใซใใใใใฎใญใฃใฉใฏในใซใคใปใใชใใผใๆฐๆ้ฝใฎ่ฟใใฎๅฑฑใฎไธใงๅใซไฝใใงใใใใผใใผใงใใใใฎๅใฏ้ฝๅธใๅ็ฉใจๅฆ้ญใงๆฐพๆฟซใใใฎใจใๆ่ฟ็พใใใ ใใใใฎๅใซในใซใคใฏๆฎ้ใชๅธๆฐใ ใใงใใใใใใ่้่ฒใกใงใใงไบบ้็คพไผใจใใฎๆณๅพใๅฅฝใใงใฏใชใๅคๅฝไบบใ ใ็พๅจใฎๆทท่ฟทใๆฐใซใชใใชใใงใ็ด้ณใฎ้ใใ่ฆใฆใใใงๆฅฝใใฟใ่ฆๅบใใๆใซใฏ้ใซใใฃใจ้ๅฎณ็ฉใๅขใใใ

Skye's design went through a lot of transformation like Kotone's going back several years. The harpies in MR also had a similar look with less clothing. As a bonus here's some of her art from previous versions of the game.



Yuyu
2024-02-05 21:35:11 +0000 UTCDavid 10101
2024-02-04 18:31:25 +0000 UTCYukari MAiG
2024-02-04 07:43:49 +0000 UTCMyssleDissle
2024-02-04 05:27:24 +0000 UTC