SakeTami
daggan
daggan

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Devlog, dungeon concepts

With all this stuff I should be able to make some decent dungeon I bet UwU

Now I have to find ideas for some creative traps to crush all player's hopes.

EDIT:

Dungeons are an optional part of the game. They can be super tiny or kinda big. They can be empty or full of resources and rewards. They can be calm or  guarded by big bullies.

The game does save your rewards and your statistics, your achievements. But the levels you play are not meant to be saved.

Devlog, dungeon concepts Devlog, dungeon concepts

Comments

Death traps. Quick ways to die like spikes or forcing the player to read the Terms of Service. Yes I'm evil.

What kind of trap ideas? Do you mean traps that bind the player up, or things like spiked traps/stuff that kills?

Vinick


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