Animation process part.4!
Added 2023-09-09 19:00:03 +0000 UTCThis part got a little bit more tricky, in order to make the animation look more natural and fluid I added additional keyframe layers to the jaw so it didn't look like it was moving off a hinge anymore. Little bit more work but overall makes the animation look waaaay better in my opinion. Hard part was really just adjusting the jaw x and y coordinates to line up with the speech of the character, often going back to redo the frames from scratch until it looked right to me.