SakeTami
Ivan Vostrikov

Ivan Vostrikov

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Ivan Vostrikov posts

Blender Addon: ACT: Asset Creation Toolset 2024.2

UPDATE Asset Creation Toolset 2023.2 (Blender 4.0 and higher) (30 Dec, 2023):

  • [New] Added Link to Documentation
  • [Fix] "Create Palette Texture" doesn't work on Blender 4.0
  • [Fix] OBJ Export doesn't work on Blender 4.0
  • [Fix] OBJ Export Missing Options
  • [Fix/Improvements] Small Fixes and Improvements


UPDATE Asset Creation Toolset 2023.1 (Blender 3.6.1 and higher) (20 Aug, 2023):

Full info about update (GitHub)

  • [New] New Export Algorithm for Unity (Fix Flip orientation, Linked Objects Support, Animation Support)
  • [New] Added feature "Origin to Middle Point" from mokalux
  • [New] Added feature "Collection Name -> Obj Name" from Oxicid
  • [New] Added Replacing of invalid characters to "_" in export's name ([#%&{}\<>*?/'\":`|])
  • [New] Added Option "Combine All Meshes" for Export FBX/OBJ by parent/collection
  • [New] Added Custom Export FBX Option "Add Leaf Bones". By default "Add Leaf Bones" option is disabled now.
  • [New] Added Custom Export FBX Option "VC color space". By default VC color space is Linear now.
  • [New] Added Debug Mode for tracking function execution time
  • [Improvement] Clean Up orphan mesh data after export FBX/OBJ or baking palette
  • [Improvement] Compact Preferences
  • [Improvement] Merge Bones Improvements. Added support of multi-mesh rig
  • [Improvement] Changed Version Numbering
  • [Improvement] Update Authors
  • [Improvement] Update "Report a Bug" link

Asset Creation Toolset is Many Tools for Game Asset Creation.

Asset Creation Toolset has following functions:

  • Origin Align Tool
  • Batch Rename UV by UV Index
  • Batch Add UV Layer to Selected Objects with Custom Name
  • Batch Remove UV Layer from Selected Objects by UV Index
  • Set Active UV Layer for Selected Objects in 3D View and Image/UV Editor by UV Index
  • Numbering Objects
  • Batch Export FBX/OBJs to Unity by Object/Parent/Collection
  • Batch Import FBXs/OBJs
  • Create Palette Texture from Colorful Materials. Includes PBR Workflow
  • Transfer Material Base Color to Viewport Color
  • Batch Clear UV Maps/Clear Vertex Color
  • Transfer Object Name To Data Name
  • Batch Clear Custom Normals
  • Flip/Calculate Normals for Selected Objects in Object Mode
  • Delete From Selected Objects Unused Materials
  • Set Origin to Selected in Edit Mode
  • Assign Active Material To Selected Faces in MultiEdit Mode
  • UV Mover Tool for Easier Atlas Packing
  • Add .L or .R suffix to Bones
  • Merge Bones Tool - Delete Bones With Transfer Weight
  • Quick Select Texture from Active material in UV Editor
  • Invert Weight Paint Brush
  • Copy Collection Name to Object Name

Addon Available Free for Blender 4.0+, 3.0+, 2.83+, and 2.79 (Some functions depends from version)


More Info About Addon On YouTube (Playlist, 18 videos)

I hope this addon will be very useful for somebody!

Thread on BlenderArtists.org about addon

you can pay what you want if you want support to me.

More my addons

Asset Creation Toolset 2023.2 (Blender 4.0 and higher)


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Blender Addon: Texel Density Checker 2025.1

UPDATE Texel Density Checker 2023.2 (Blender 3.6.1, 4.0 and higher) (29 Dec, 2023):

  • [New] Added Link to Documentation
  • [Fix] Show Gradient doesn't work on Blender 4.0
  • [Fix] "Auto Min/Max Value" for VC baking doesn't working
  • [Fix] Many Small Fixes


UPDATE Texel Density Checker 2023.1 (Blender 3.6.1 and higher) (26 Aug, 2023):

Full info about update (GitHub)

  • [New] Select anchor for scaling UV when using "Set TD"
  • [New] Visualization of Distortion UV
  • [New] Ability to remove panel from View 3D or UV Editor
  • [Improvement] 25% speed increase
  • [Fix] Clean Up orphan mesh data
  • [Fix] Fix Automatic calculation option in Preferences
  • [Fix] TD is wrong if parent has scale not 1 (in some cases)


with Texel Density Checker you can

  • Calculate Texel Density for model for different texture size (512px - 4096px) or with custom size and aspect ratio
  • Rescale UV for getting texel density what you want
  • Use Interactive Checker Material
  • Copy TD from Active to Selected objects
  • Visualize Texel Density with Vertex Colors
  • Visualize UV Islands with Random Vertex Colors
  • and more..


Texel Density Checker simple for use. You need select your mesh and texture size and just click button.

Thread on BlenderArtists.org about addon 

I hope this addon will be very useful for somebody!

you can pay what you want if you want support to me.

More my addons


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Substance Painter Premultiplied Alpha Shader

Custom PBR Metallic/Roughness Shader with Premultiplied Alpha

Have you tried texturing glass in Substance Painter?

By default Substance Painter there has only one semitransparent shader - Alpha Blending. With this shader, with increasing transparency, reflections and speculars also become transparent.

To solve this I suggest using a custom shader with support Premultiplied Alpha. The videos  show how to install and use it.


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