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GiantessSandboxDev

GiantessSandboxDev

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GiantessSandboxDev posts

RELEASE: Giantess Sandbox v0.0.16a (October Build)

Brand new (old) level + way more advanced scripting support! Among other things. :)

Tons of fixes in this update, which you can view over at 2024-10-24 19:00:37 +0000 UTC View Post

Progress Update

Hello!

This update is nearly finished; I've forced myself to stop working on adding new assets, and I'm going to try and find obvious issues & bugs instead, which will take a few days. View Post

Progress Update

Hii!!!

I've been working extensively on the Giantess' movement system, and now she can traverse levels pretty well! I've also smoothed turning so she doesn't walk into walls as easily when i...

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Progress Update

Hello again.

I've mostly been working on the Bedroom level over the past week. I've been going ahead with merging multiple levels together. Might as well, right?

So far, I've got two ...

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Progress Update!

The new & improved Bedroom level is coming around nicely! I'm working out the AI of the Giantess & I'm also adding new features to the scripting language to help the scene feel more realist...

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Progress Update

New old level!

I'm bringing back the Bedroom. Now it features a computer, along with the usual bed, wardrobe, and other amenities. I'm playing around with other level ideas too, so stay tune...

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Progress Update

Hello!

I've made some progress on the intestines, so hopefully I'll be able to show that off at some point. I'm probably 15% of the way through that! I can't guarantee it'll provide max imme...

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Progress Update

Wow, what a busy month. Between work and having to fix my car, I haven't had much time to spare. What little time I /have/ had, though, has been spent giving more life to the small intestines of th...

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RELEASE: Giantess Sandbox v0.0.15a (August Build Hot Fix 2)

How embarrassing! Sorry folks. The weird tongue glitch is fixed in this patch.

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RELEASE: Giantess Sandbox v0.0.14a (August Build Hot Fix)

Hot fix! A lot of people said they don't like the new player physics, so I've adjusted the slideyness.
Some other fixes as well (because I started immediately after I released yesterday). Hope t...

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RELEASE: Giantess Sandbox v0.0.13a (August Build)

Happy vore day, everybody! I knew I wasn't going to make last month, so I figured I'd just wait for today :p

This is a pretty sizeable update (No pun intended). The biggest feature is that y...

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Progress Update!

Hello! This last week has brought us stability updates, FPS gains, AI improvements and more!

One of the major pains in the last week has been working on the sliding mechanic, which I have sl...

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Progress Update

This next update is going to be a pretty good one in terms of bug fixing, new features, etc.

Micro bots are almost done! I'm still working out AI for them, along with (placeholder) scenarios...

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Progress Update

Pictured: The Great Migration

Still working on AI! I also added hand-held flashlights (angled AND straight flashlights) for the AI to use. Right now they can walk around, pick up food / tool...

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Progress Update

Hello again! I've been working on fixing backend stuff so that I can introduce a new player-based AI for micros. They'll be able to stumble, fall, get swallowed, digested, etc. just like you!
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RELEASE: Giantess Sandbox v0.0.12a (June Build)

Another big update! Sorry about missing last month; Life has been hectic lately.

This release mostly focuses on bug fixes, again, with a few QoL changes sprinkled through-out.

The cha...

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Progress Update

I Still don't have a new build for you all. Sorry!! It's been a busy month...
BUT, the next version is shaping up to be pretty big! Here's what I've got s...

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Progress Update

I've implemented clinging onto stuff! By using LMB and RMB at the same time when close to something, you'll cling onto whatever you're looking at!

Also included in this progress update is th...

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Progress Update

I've spent the past week adding a new score-based PickTarget system so that users can create more detailed scripts! It allows you to provide criteria rules that target candidates must follow to be ...

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Progress Update

It's been a very hectic week, so I wasn't able to work on the project as much as I would have liked. I did manage to work in a new spawn menu, though! As well as that, I've also added an XRay toggl...

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RELEASE: Giantess Sandbox v0.0.11a (April Build)

Down to the very last day of April! That was a close one.

Anyways, this is a pretty big update (no pun intended), so if you have issues, clear your config!

Additionally, I decide...

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Progress Update!

Another week, another progress update.


This week brings a brand new teleportation effect, as pictured in the video! You can hold the teleport button to preview what's going on before you ...

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Progress Update!

Hey all, this next update is going to change a LOT of things!

Progress is being made on the Bathroom level! It's been slow with how busy I've been over the past few weeks, but I've man...

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Progress Update

I've added a bunch of little tidbits, as well as fixed several size-related issues over the past week. I've still got quite a few things to check & add, but I'm aiming the next version for the ...

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Progress Report

I've added digestion effects to pretty much everything except the player and the nutrition pill (Might make a custom model for the pill)! I might even cave in and add some for the player too ^^

...

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RELEASE: Giantess Sandbox v0.0.10a (March Build Part 2)

Here's a hot patch to address the major issues! Apologies ;;

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RELEASE: Giantess Sandbox v0.0.9a (March Build)

Bug fix update + More!

This release focuses more on bug fixes and small new tid-bits. The next version should focus more on getting the Bathroom level ready for release!

The changelog...

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Gummy Bear

She's wondering why it isn't in her stomach already.

Along with you.

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Progress Report

Hello! Been a minute since I posted... What started as a hotfix has turned into a pretty sizeable update, so it's taking longer than expected.


Some of the more nasty bugs have been...

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Progress Report

I'm currently working a new 'Custom Level' system which will make the level system more dynamic, as well as fixing the persistent bugs from last release.

Also included in the next version is...

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