Hey.
After the publication of the concept of Shana in the image of a twi'lek, I was told more than once that the shape of the head and the general appearance of her lekku looked somehow strange.
Yes, in fact it is, because I used a ready-made model found on the Internet, and in such cases, you usually have to use what is. But, since I also didn't like the look of the lekku of that model, I completely redid them into that you see in the picture above.
Well, i think now Shana (if you choose this race for her) and other twi'leks in the game will look much nicer :)
2020-12-21 20:24:19 +0000 UTC
View Post
Hi, folks...
Well, as you probably already understood, the release got stuck again... Yes, again there was not enough time to finish everything to the end. In addition, some technical difficulties arose along the way. In short, apparently I have a fate as the creators of Cyberpunk 2077 - there are always some problems that make you postpone the release...
True, they still released game, but judging by the numerous reviews, in a terrible state. I do not want to repeat their mistakes, and therefore I strive to complete everything as it should. And this is time again.
Many of you tell me not to rush and not strain and just work, the main thing is that in the end the game comes out really high quality. Yes, I agree, but guys, just for your sake, I want to release it as soon as possible :) And at the same time I don't want to give you crap.
In general, I try to finish the release as soon as possible, it is possible that it will still be released this year. If not - well, then you will start 2021 with a trip to a galaxy far far away :)
Sorry again for the delay and thanks for being here :)
2020-12-16 10:46:18 +0000 UTC
View Post
Hello there...
I sadly have to report that the promised December 1 release is slightly delayed. The reason is simple - a lack of free time and some unforeseen circumstances that slowed down my work, in particular, I got a little sick (this is not a covid, thank the Force, but also unpleasant). Sorry...
In fact, the demo version of the game is almost finished, but there is still something to be done and in the remaining two days I simply will not physically have time to do it. Therefore, I will have to postpone the release of the game for at best one week, at worst two. But, I will try to cope faster.
Of course, I could post what is already done as promised on December 1st, but I don't think you waited two months to play a raw demo where half of the stuff doesn't work, right? So I ask you to wait a little longer and finally get a normal playable version, which I hope you enjoy :)
If someone is tired of waiting and intends to stop supporting me - I understand everything. It's ok.
In general, the expected release of the game is December 8-12. Once again I apologize for the delay, but in this world not everything depends on us . Wish me luck and may the Force be with us :)
2020-11-29 16:00:04 +0000 UTC
View Post
2020-11-27 20:24:16 +0000 UTC
View Post
2020-11-20 20:02:11 +0000 UTC
View Post
2020-11-17 19:10:34 +0000 UTC
View Post
The companion droid is useful thing. He will fix the broken equipment, break the cunning lock and... will not let the she-owner bored in the middle of the night desert :)
2020-11-05 19:52:34 +0000 UTC
View Post
2020-10-30 15:56:51 +0000 UTC
View Post
Hello there.
Now I am working on improving the dialogue system, and at the same time bringing it into a new visual style, into which the character's inventory has already been converted. But, at the moment, I don't really like this view...
Can you advise something? And besides, I would like to hear your opinion in general.
2020-10-26 20:32:36 +0000 UTC
View Post
I rebuild part of the interface, in particular, now inventory/equipment does not open in a separate window, but appear right around the character, which allows you to immediately see all applied changes, and also not to clutter the project with unnecessary models :)
This, of course, is not yet the final version, the appearance will be improved for a more intuitive perception and convenience. Btw, your comments and suggestions are welcome :)
2020-10-24 22:31:13 +0000 UTC
View Post
I don't waste time and, as promised, I am working on the project in order to have time to release it by the scheduled date. Along the way, thanks, of course, to your support, I am purchasing various equipment necessary for improve my work. In particular, a professional condenser microphone arrive to me yesterday. It will allow me to record high quality voiceovers for game characters (and there will be many in the game). Well, and moans, taken from pornsites are also unlikely to surprise anyone, right? :)
Thanks to everyone who is interested in my project :) Work is proceeding according to schedule, and very soon a playable demo version of the game will finally appear.
2020-10-22 10:21:54 +0000 UTC
View Post
2020-10-19 20:39:23 +0000 UTC
View Post
Hello there.
Many of you (yes, all, probably) have long been waiting for the release of a playable version of the game. Many have asked the question more than once - where is it finally? Yes, the answer was usually the same - soon :) But, as you understand, it is difficult to do such a serious project alone, keeping its quality at the required level. It takes a lot of time, effort and inspiration (and it also does not happen periodically). And money is also needed, let's be honest. Various collateral circumstances also often interfere with normal work. There is other work that also needs to be done. There is a family and children who require a lot of attention. However, I try to keep the pace of the project, but there is still a lot to do. And I'm tired of answering the question about the release of the game every time - soon, soon... - and nevertheless continue to postpone the release... Believe me, this is as unpleasant for me as for you.
In general, what is it all about. I reviewed all my plans for creating the game and finally made an adequate schedule of work that needs to be done to release a playable version containing all the necessary mechanics and at least 20-30 minutes of story gameplay. Something needs to be completed, something to redo, but in general - taking into account all the work and with a margin for the necessary testing and revision, as well as for possible unforeseen circumstances, I can name the exact release date.
Of course, it will not be tomorrow or in a week. But in the end, you are guaranteed to get a quality game that contains all the promised goodies. And maybe more, since having a certain amount of time I can add to the game something that was not planned earlier :)
So. In view of all of the above, I - ta-dam! - I announce the release date of the game. This will happen on December 1st, 2020.
Yes, you will have to wait a bit, but I have already spoken about the result of this. This will be a guaranteed release of a playable game, and not just another semi-finished product in which nothing can be done. Of course, your support during this time is very important to me, as it will allow me to devote more time to the project, and not to worry about "how to live next week?.." In addition, I can say that if the project is completed before the announced date and there will be no obstacles to its release - of course, I will not make you wait an extra time and will release it earlier.
Of course, I'll keep you posted and continue to showcase the development progress here as before. In addition, many of you asked to do this more often, showing even crude models, arts and other developments. I think that since this is so interesting for you, it will not be difficult for me :)
Well, I guess I said everything I wanted. Patience, young padawans, it will not take long at all and you will see a post about the release of the game here :) Thanks to everyone who is interested in my project, and especially to those who support me. I hope that there will be more and more of you :) And I, in turn, will not let you down :)
And may the Force be with us. Always!
2020-10-08 10:21:02 +0000 UTC
View Post
2020-09-26 18:32:13 +0000 UTC
View Post

Hello there!
In the process of working on one of the important parts of the gameplay, namely the system of sexual interaction of characters, I had a question that I want to ask you. How do you want to see sex with Shana in the game?
These can be just cutscenes that run and scroll from beginning to end without your participation.
These can be interactive cutscenes where you can partially influence the behavior of the characters (sort of like gameplay from Detroit: Become Human).
Or it can be completely controlled by you action, where you decide to whom where and in what pose to stand, how to move, from what angle to look at it, and so on.
So, it's up to you :)
2020-09-23 14:27:24 +0000 UTC
View Post
Hello there!
You can now choose to pay for Patreon on an annual basis. It’s a great way to show your support to me, and in return you’ll get a discount of 2 months free when you do. In addition to reducing transaction fees, you’ll help me create quality content faster. Lock in this discount now before it ends!
For existing patrons the following steps will help you switch over your pledge to annual.
- Log in, hover over your profile icon in the top right corner, and select Manage Memberships
- From your Active Memberships page click Edit next to the pledge you want to change
- You’ll see a familiar checkout page where you can select Annual
- Click Update. Note: you’ll be charged upfront for the discounted price
New patrons, visit my Patreon page where you’ll see the option below the “Join” button of your chosen tier.
Thanks for your support and may the Force be with you!
2020-09-22 05:16:33 +0000 UTC
View Post
2020-09-17 11:35:49 +0000 UTC
View Post
2020-09-11 19:04:57 +0000 UTC
View Post
2020-08-31 07:30:31 +0000 UTC
View Post
2020-08-27 19:51:05 +0000 UTC
View Post
2020-08-20 08:09:49 +0000 UTC
View Post
Hello there!
I wanted to share some good news. Everyone in the UK, EU and U.S. can now pledge my Patreon in their local currency of Euros (€), British Pounds (£) or U.S. Dollars ($). This will help prevent you paying extra conversion fees from your bank or card when pledging in a currency that’s not your own.
Any new visitors to my page will see my tiers priced in their local currency of €, £, or $. For those of you who would like to switch your preferred currency you can follow these steps:
- On Patreon.com, hover over your avatar in the top right of your screen.
- Click Manage memberships.
- Find this page, and click Edit.
- Under Currency, choose your preferred currency.
- Click Update to save your settings.
For those of you outside of these currencies, you’ll continue to see your pledge priced in my currency.
Check out this help center article if you have questions about changing your currency, or this article if you have questions about how tiers are priced in these new currencies.
Thanks for your support and may The Force be with you!
2020-08-11 12:18:42 +0000 UTC
View Post
Hello there!
Something I haven't been here for a long time, have I? Yes, it's summer now, there are a lot of other worries, so sometimes it's difficult just to sit quietly at the computer. Moreover, our old friend Covid-19 has not gone anywhere and occasionally interferes in some life situations.
Nevertheless, work on the project continues. And in this post I wanted to share some of the changes that have appeared recently.
In particular, I decided to change the name of the main character. Firstly, Kara is a fairly common name, and besides, quite recently, a character with that name appeared in the series The Mandalorian, and I don't want everyone to think that I took the idea from there :) Well, again - I want the name of MC to be more alien or something :) In a word, it be sounded more appropriate to the universe of SW.
So, just recently I heard one such name and I liked it. This name is Shana. So now they will call our MC. I am still thinking about the surname, because I also want to change it, but so far nothing suitable comes to mind. If you have any ideas - do not hesitate to express them in the comments :) You can also express your opinion regarding the new name of our sexy mercenary.
In addition, I am increasingly inclined to think about giving the heroine a certain image that will not change over the course of the game. In a word, character customization will not disappear, however, it will not affect the main features of the face and body, but will only allow you to change the hairstyle, skin color, eyes and hair and some other little things, as well as choose and subsequently change the costume. As for the image itself - yes, it is in the attached images. Our Shana will look something like this :)
There are also good (if someone did not like the previous ones :))) news. Just the other day, I came across a still raw but promising program for creating character animations. If everything goes well (and the Force tells me that it will be so), the game will acquire a lot of author's animations, as movement and normal actions, and actions of a sexual nature. In short, everything will look beautiful :)
In general, these are the cases. I apologize for the delays in the release of the new version and, in fact, with the long absence of posts, but all this will soon change for the better. Thanks to everyone who supports me and my project and may the Force be with us :)
2020-08-05 14:14:08 +0000 UTC
View Post

Hello there.
I know everyone’s already waiting for a new demo version, which I just can’t finish :) Besides, it’s very hot here now, probably like on Tatooine itself :) And although I’m working on this location, inspiration is such an “immersion” does not bring. Rather, the opposite.
But that's not the point. The main part of the problems with which the delayed release of the demo is connected is problems with the character's customization system. On the one hand, it has already been implemented for quite some time, but on the other, some things needed improvement. Some of them still do not work correctly. And I can’t leave everything in the form in which it is now, since it will look ugly to put it mildly.
However, there is another solution - to make a simplified version of the customizer, in which the shape of the body and face are configured not through the fine settings, as you have already seen, but by switching between several predefined forms. That is, for example, the size of the breast will not be adjusted by smoothly moving the slider from small to large, but simply switch between "small", "medium" and "large". The same thing applies with the width of the hips, the length of the legs, the muscles and so on.
Or there is a third option - completely abandon customization. In many well-known games, characters have their own characteristic appearance, for example, the Tomb Raider, Mirror's Edge, Resident Evil, Horizon Zero Dawn and others. The character does not change there, but the game does not get worse from this, does it? :)
Of course, no matter what option is implemented, the possibility of changing clothes, hairstyles and equipment will remain in any case.
So, why is this all? I’m interested in your opinion on this matter - is there a need for character customization in my game, and if necessary, which option? The speed of creating a new version of the game will depend on this, but at the same time, will depend on this and the appearance of Kara.
2020-07-07 18:01:50 +0000 UTC
View Post
What could be better than the good old adventures of a brave hunter in the harsh world of the middle ages?
Of course, adventures in the world of magic! Terrible monsters, evil sorcerers, cruel lords, mean mercenaries - this is only a small part of what our main character will face, who went in search of his sister.
Go to FEYADA home page and enjoy.
2020-06-23 19:51:38 +0000 UTC
View Post
Hey.
Before the soon release of a playable demo, I finalized the game interface, making it (I hope) more convenient.



As you can see, on the screen there are always indicators of health and energy of the Force, the name of the place where you are currently located, in addition, a log of current tasks appeared (top left), well, for some tasks, the goal pointer works so that you don’t have to look for it half a day : )
The dialogue system is also improved and here I want to ask your advice. Which version of dialogue do you think is more convenient, readable and aesthetic?
Option 1:

Option 2:

Option 3:

Vote for your favorite option, leave opinions and your ideas in the comments. And thank you for being here :)
2020-06-20 17:02:01 +0000 UTC
View Post
Hello there.
I know that everyone is already waiting for a playable demo, but in order to have someone to play with there, we need NPCs :)
Now I’m finalizing sets of clothes from which a relatively unique appearance will be formed for each character. In particular, various creatures will walk the streets, with each of which it will be possible to interact, although not always with any benefit. Their appearance will be simple.
Another thing is the key characters, some of which were described in a previous post. Their appearance must be unique so that the character is recognizable at first sight.
Here are some sketches of such sets of clothes for the NPC. Yes, even without textures, but they are already in the process of drawing.
2020-06-14 18:55:02 +0000 UTC
View Post
Hello there.
It's been a couple of weeks since the release of the first demo version of the game. Well, of course, the “game” is so far loudly said, but everything is ahead. Now I’m finalizing some things and very soon a new demo will appear in which you can actually play.
In the meantime, I want to conduct a small preliminary tour of the already created part of the Mos Eisley spaceport. As it turned out from your comments on the current demo, many did not even visit half of the open institutions and other places that will play important game roles in the future. Yes, now it’s boring there, but soon the location will come to life, there will be NPCs, interactive objects and other interesting things. I think it will be useful to know what the already created part of the city is.
So, a few existing ones in the demo, as well as a couple of new points of interest in Mos Eisley:
Marketplace. Here you can buy or sell a variety of simple things, parts or products, as well as hear rumors and other useful information.

Alora's Droid Store. It is located on the Marketplace and, as the name implies, in this institution they trade droids. If possible, you can purchase the droid as a companion with an expandable list of useful abilities. In addition, here you can also buy rare electronic devices and implants (although they will cost quite expensive).

Moera's Pharmacy. The choice of drugs on Tatooine is not rich, but many of them you can find here. Also in the pharmacy you can buy stimulants and some types of paralythic poisons.

Kalef's Grocery. Known for her rich selection of spices and a variety of nutritional supplements, some of which even the Hutt's taste like.

Jarrek's Eatery. A small cozy place on Straight Street. If you were told that all the most famous pilots and smugglers gather only in the Chalmun's Cantina - do not believe it. Here likes to while away time a variety of suspicious individuals, ready for a reasonable fee to share information or rare smuggled goods.


Mako's Gambling Stash. In appearance - an unremarkable hole on the Kerner Plaza. In the daylight, you can see here only a couple of ragged men, planting the last coins in the dejarik. However, you should not rely on the first impression - life here is in full swing in the evening and at night, and in addition, the Mako establishment serves as a pass to the Mos Eisley Underground Arena.

Underground Arena. Those who have a good skills of a blaster, a vibroblade or their own fists tend to come here in search of a big jackpot. Having won the battle in the Arena, you can slightly improve your reputation among the criminal circles of Mos Aisley, and, of course, earn a good reward.

So, that’s all for now :) There are several more places that will be ready for the release of the new version of the game, their description will appear later. Of course, now many places look similar, but this is temporary. Soon in each of them will appear more characteristic details, objects and elements. Well, and besides - it's Tatooine, there isn’t that much variety here, is it? :)
Thanks to everyone for testing and your feedback on the current demo. And may the Force be with you :)
2020-05-28 20:39:25 +0000 UTC
View Post
Hey, friends! I suggest you take a look at one of the brightest representatives of our community of game developers for adults.
His name is Tremmi. He works on his third project in seduction's universe at this moment. College Seduction.
Just imagine your possibilities when you are a teacher in girls college and your main task is girls seduction.
With help of charm, luck and other several stuff you will dominate, liberate, allure, and fall for you in love.
Girls for every taste!

Redhead sweetie

Light brown nerd

Brunette spoiled daughter of Сoncern director
By the way there are other teachers, principal of College, relatives of main hero (girls and women)


Plunge into the world of forbidden desires!
Join tremmigames!
2020-05-17 16:01:02 +0000 UTC
View Post
2020-05-16 11:13:18 +0000 UTC
View Post