SakeTami
ada18980

ada18980

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ada18980 posts

Update

Hi all! A bit of bad news and some silver lining to hopefully balance it out.

First, the bad news: I've lost my job recently. This is hard for me as I live in a fairly high cost of living ar...

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Kinky Dungeon 3.92 Released

Hi all,

The main branch now features a +/- 25% penalty for associated restraints with a Goddess:
h...

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January Roadmap (continued)

Happy New Year all, just thought I'd drop an update on progress for January.

First off, I've found an artist who's doing outfits for the standalone. This is exciting as we're finally taking s...

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3.91 Released

Link:
Kinky Dungeon (ada18980.github.io)


3.91

- Ancient restrains now allow y...

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Roadmap for January

Well, it's time for resolutions... so as we all get back from vacation I'd like to lay down some groundwork for what to expect in the next few weeks.

The last few weeks have been relatively ...

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New Saving Feature

Hi all,


I've just done some structural changes, the main thing to note is that the game saves the whole game state now, rather than just returning to the start of the floor.

...

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Mid November update

Hi all,

Im probably going to stop calling them sprints, its been more like a leisurely walk. That said, there's been a few new additions such as armor (and its cursed variants) to spice up t...

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Late Status Update + Sprint 3 info

Hi all! Hope you're enjoying the new slime spells! I neglected to give updates at the beginning of the month due to some crazy IRL happenings. Next sprint is Sprint 3 and it's going to be the Metal...

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Slime Spells~

Hi all! I finally got some work done on slime spells. Here's a list of what's currently in the game:
-3 levels of Slime Splash, which creates a bunch of slime at the target poin...

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Sprint 2 Delayed... Again

Due to some real life issues I'm going to have to delay sprint 2 again. Currently shooting for... Sep. 23rd, maybe.

In the meantime, I've done some quality-of-life changes such as creating bu...

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Sprint 2 Delayed

Hi all, I've gotten myself on a side tangent that's been delaying the latest sprint, so rubbermancy stuff may have to wait another week out.

A summary of what I've been working on:

- Th...

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Sprint 2 Planning

Hi all.  For the next 2-week sprint I haven't gotten a full list of things planned yet, but here's a couple of thoughts:

- More slime-related content, especially 'domesticated' slimes af...

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Sprint 1 complete!

Hi all! I've finished Sprint 1's work items and pushed to Indev. The new things to check out are:
- Lots of new bondage spells (conjuring leather restraints)

- You can now blind and disarm...

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August State of the Dungeon

Hi all! Bit of a slow month, although we've seen a lot of new QoL and features such as being thrown into cages before being hauled off to jail, and lots of new spells.

I've started doing of...

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State of the Dungeon

Hi all,
I haven't given a dev update for a while. It is the week of the 4th here in the US so I will be somewhat busy with travels, etc, but I wanted to give an update.

The last few weeks...

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Patron Benefit Link

Here's the link to the form to name an NPC:
https://forms.gle/W7pchpDdPvkbdQ7j8

Note: Feel free to submit one e...

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New Patron benefit

Hi all,

I'm looking to roll out a new patron benefit. It's not much, but the idea is that you can submit a name, an enemy type, a color (for the name), and whether or not the character spawn...

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Roadmap for the next few days

Ive been thinking about the spell system. It seems a common complaint is that low level spells are sufficient to beat the game, and that there is no point to taking many spells as they are outclass...

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Dev Brainstorming: Faction Favors and Benefits

The following is a list of ideas Ive been thinking about for services provided by factions:

  • Item Crafters: Ive noticed that players tend to run huge stacks of consumables later into...

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Dev update #1

Hi all, first numbered dev update I guess :)

First off, I'm moving toward a more interactive version of the faction system. There are now dialogues that open up when you click on a neutral N...

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NPC Interactions Poll

How to make allies break the game less?

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NPC Changes

I've been making changes to the way summons / NPC allies are handled. You can click on them to bring up a context menu now.

The introduction of allies has made the game a bit easier since now...

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Faction system is here

Ive been working on a faction system to allow the player to befriend certain factions.

Thoughts on which ways the player should be able to make friends with factions?

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May Poll

It's a new month, new poll

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New discord!

https://discord.gg/D5ErqvqUFQ

I decided to have an official discord, since the project's grown so much. Almost 200 daily...

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April Poll 2

Slowly making progress toward more RP content. Mistress system is an idea but I had to set some groundwork first.

What direction do you like the best of the following to start on first?

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Direction poll april 2022

It's time for another poll

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Feedback on new jail system

So I've updated the beta and the indev with a new jail rework. The gist of it is that now you get released after a while but you have to find keys to open the stairs with, and enemies will not only...

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Direction for new capture system

I want to work on a new capture system to replace the jail. Which of these interests you more?

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Which direction do you prefer for Divine Gifts?

Divine Gifts are rewards you can get for reaching maximum 95 or more rep with a goddess. You will also be able to get them

Currently in the indev build the divine gifts are weapons like the M...

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