SakeTami
GTSVR

GTSVR

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GTSVR posts

New Folder

Seems like Mega deleted all the content from the folders I had linked in my previous posts. It should all be in this one now:


2023-01-01 23:21:28 +0000 UTC View Post

Its been gettin wierd

It's been weird in here. I swear: E-motion engine is haunted. 

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WIP Giantess Mocap

One does not simply do 6 point motion capture...

I thought that as soon as I strapped on my new Vive trackers I would be stomping around town like a real Giantess in no time. Not so much. Tur...

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Neo Cyber City 10

The tinies eventually realized that the only way to stay safe from Giant attacks was to build their cities far off shore. It's easy for a Giant to walk across a continent in a few days, but swimmin...

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All she wants to do is dance!

Once again Hannah feels the need to strut her stuff. She really gets a kick out of shaking her assets all over town, and doesn't care what gets in her way.

Hair in the video by NoStage3.

<...

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Amanda's Assets

Amanda is a little awkward and still getting used to her new size. She may need to grow a bit more to get the most out of her toys.

Scene comes with morph, 4 vehicles, and a version of Cyber ...

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VAM Physics

Working on asset bundling individual buildings so they can be given physics. 

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Jessica Morph

https://mega.nz/folder/vlISFI5Y#PEMfZBSCvaFNZa7zU7WBlg

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The Girl Next Door

Jessica is all grown up but still likes to play! 

Scene comes with morph, town, and two vehicles. Physics are enabled on the vehicles so be careful not to drop them...

The town and...

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Plans

First of all, I can't believe I got to 11 patrons.  Thank you for your support!

I am currently working on assetbundling individual buildings from Cyber City 9 so they can be moved around...

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Miami

64 square mile chunk of Miami. I included one with some ocean as well. Claire is at the default size and the asset is scaled to .062 in the screenshots.  Claire will be released at a later dat...

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Hide and shrink

Who wins?

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Waabularian Shrink Ray

Use this artifact at your own risk; it was not designed to be wielded by humans. In order to turn on the gun, insert the phallic end into a pleasure orifice and thrust until climax. Once achieved, ...

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Tina takes Chicago (FREE)

Tina likes to take long walks between Minneapolis and Chicago, trying her hardest not to break too much. She is gentle and kind, but knows to maintain this size she needs to eat quite a bit.  ...

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Tri City

For those who like to grow them big...

Asset is scaled to .01 in these pictures. Hannah is scale 1 in the first screenshot, Amanda is scale 3 in the second.  

This is a combination...

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Shrink Ray (WIP)


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Atlanta

Oh, Atlanta!

The asset's scale is set to .03 in these pictures. The girl is scale 1 in the first picture and 4 in the second. 

The next big city import I do will have the scale set...

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Hannah Attacks!

Hannah is always hungry.  She slowly crawls through town looking for people to eat. Her nails are long and filed to points so she can stab and grab at her victims more precisely. It takes a lo...

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Hannah Morph

https://mega.nz/folder/6lwhRRKb#AWSREOLIhno3dYHn64Q9BQ


Hair by InkedGirls

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Tessa Morph

https://mega.nz/folder/TxwTVBSS#bAe3OyyLpvvB--e8yoXPlw

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Playing with Hannah (FREE)

Two micro movies featuring Hannah. Assets shown are available to Patrons.


https://mega.nz/folder/zx5B0aZS#bL...

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Plans

In addition to cities, I plan on uploading other giantess themed assets.

Helicopters, airplanes, cars, tanks, etc.

Tiny people in different poses.

Shrink rays and labs.

Clot...

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Tokyo

Imported into Blender with the GIS tool. 

An obvious choice for a Giga scene, it can also be used to add a realistic backdrop to the Neo Cyber City 9 assetbundle. Only the tops of the bu...

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Hannah's final form

About as big as she gets.

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Mega Tessa / Neo Cyber City 9

Major problems in Neo Cyber City 9 again!

After so many attacks by Giants, the tinies gave up on memorable names like Minneapolis, New New York, Tokyo 6, Phatlanta, Wuhan, etc...

Wishin...

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Humble beginnings

Back in October of 2019, I figured out how to import Custom Unity Assets into VAM and view them in VR. I thought I was going to have to wait years to make this kind of stuff, or wait for someone el...

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