Mab going into battle
With the magic of Halloween in the air I decided to do a little VisDev (Visual Development, i.e. trying out how things will end up looking) for Mab.
This is a relatively simple composition, ...
With the magic of Halloween in the air I decided to do a little VisDev (Visual Development, i.e. trying out how things will end up looking) for Mab.
This is a relatively simple composition, ...
Dates matter in Love of Magic, obviously. Halloween, or Samhain, marks the end of Act III (when the player meets X for the first time). It's also very much a day tied to his father's legend; the Ho...
2022-10-28 06:06:45 +0000 UTC View Post
Finally managed to build and mirror these. There's a couple of minor typos and bug-fixes that I'm rolling out on Steam now, but otherwise it's the same build I mentioned on Sunday.
I also u...
It's almost exactly 2 months since Act XII+ released (28th August), so it's a good feeling to get Act XIII out. This primary story update adds another 20 days of content, side quests and a lot of n...
2022-10-23 07:01:23 +0000 UTC View Post
Okay, the typos have been put to bed and the bugs (hopefully) squashed with version 0.2.17. I'll let the testers on Discord have their ways with it for a day or two, and hopefully do a public...
2022-10-20 03:28:31 +0000 UTC View Post
And with Day 233 now complete, Act XIII's main timeline events are done.
It's rolling out to Steam's development branch now (as always, let me know if you don't have a Steam key and would l...
I was doing some lighting experiments and decided to render them out at 4K, and set them up for wallpapers. I've done Emily, Katie, The Chosen, Chloe (of course), and two characters that feature pr...
2022-09-27 08:30:32 +0000 UTC View Post
I finally got around to setting up the Storefront for Love of Magic Book 3: The Return, the final part of the Love of Magic trilogy, and it was just approved today :)
Check it out here:
...
I was rendering out a scene for Act XIII, and I liked it enough to re-render it in 4K for anyone who needs a new wallpaper.
Having a lot of fun with this section of the game, so I hope ...
2022-09-16 14:40:58 +0000 UTC View Post
I put together a Youtube video playlist of all the music of Love of Magic, in case anyone's interested. Here you go :)
2022-09-12 05:13:14 +0000 UTC
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I was playing with eye reflections, and testing some new ideas. I liked the result enough that I ran through a 4K render, and decided to make a series of wallpapers.
Some things that I'm te...
Here's the final links for Act XII+; as always, if you'd like a Steam key let me know, and I'll send one over.
Win32: ...
So... I'm almost done with Act XII+, which set out to clean up the sandbox, do bug-fixing and add more side-content.
So... what to expect? First of all there's a couple of new stories in Else...
2022-08-28 02:21:25 +0000 UTC View Post
Act XII is going live on Steam Beta branch now, and I'm building non-Steam versions for those of you who prefer that.
Act XII introduces the Rage mechanic; as Book 3 progresses MC will ...
2022-08-08 14:13:30 +0000 UTC View Post
I've finally managed to clear up all the remaining issues, and it's now ready for final play-testing. RC1 is version 0.0.34
Act XII takes you from day 194 to the end of day 213, with hopefull...
2022-08-07 10:47:14 +0000 UTC View Post
I was hoping to have a Release Candidate for Act XII earlier this week, and release it this weekend. Unfortunately I picked up Covid, so the last couple of days have been less than productive. Havi...
2022-08-05 05:44:04 +0000 UTC View Post
I was doing a test render for a Book 3 character, and ended up enjoying it enough that I thought I'd share it with you guys.
Act XII is now almost story complete (I have two more events to w...
I love epic music, and this song by Finnish composer 2022-07-11 13:27:22 +0000 UTC View Post
Japan's probably my favorite place to visit, and with the world locking down due to Covid it's somewhere I haven't been in far too long. I put together this little snippet using some stock photos o...
2022-07-01 14:28:27 +0000 UTC View Post
Book 3's now well underway, with content currently ending day 204. With that I intend to open up the sandbox a little more (Day 194->204 is pretty hectic), before ending the act around 210 or 21...
2022-06-28 05:15:43 +0000 UTC View Post
So I finally got my Steam trading cards, backgrounds, emotes and badges approved!

So what's i...
2022-06-27 15:09:03 +0000 UTC View Post
And Book 2 finally launches on Steam:
It took 18 months from the launch of Bo...
I'm trying to do a little competition for the Steam launch of Love of Magic: Book 2 ...
2022-05-30 08:51:53 +0000 UTC View PostThe best way to play is really on Steam, and I give any Patreons that want on a free Steam Key to both Book 1 and Book 2. Having said that, I know that many people don't want to have adult games as...
2022-05-15 13:02:43 +0000 UTC View Post
So, while I wait for Book 2 to have final approval (they're asking for more detailed information in the User Facing "Adult Declaration" that shows up, so I extended it and try again), I've started ...
2022-05-14 05:06:46 +0000 UTC View Post
Steam pushed back against my current trailer for only showing cutscene footage, so I'm putting together a new trailer (we'll see if this is good enough, or if they want one that's solely focused on...
2022-05-11 04:11:51 +0000 UTC View Post
I haven't done a "Making off" video in a while, and since I just completed this little 5 second animation for Book 3 I thought I'd share it with you guys.
I'm busily writing the opening...
2022-05-07 03:28:13 +0000 UTC View Post
So I finally have a launch date planned for Book 2; 31st May. It'll be a hard run to get there, but I think it's doable. As such I'm pushing the current build from develop...
2022-05-03 05:41:04 +0000 UTC View Post
With Book 2's storyline now officially done (you can play from beginning to end on Development Branch), it's time to refocus on some of the various issues I've been pushing ahead of me.
So, after the debacle that was Act X's multi-pronged timelines, I decided to change things around a little going forward.
Basically, Beta Branch will be the "stable" version, that people can...