Complementary Shaders r5.5 Pre-Release 4
Added 2025-04-27 00:58:39 +0000 UTCChanges over r5.5_pre3:
- Slightly tweaked the fire light color of Advanced Colored Lighting
- Fixed a problem causing random dark boxes to appear when Texture Filtering is enabled
- Fixed sky color looking too dark during sunset/sunrise during thunder weather
- Fixed sky color changing too harshly if the weather changes directly from clear to thunder
- Fixed TAA ghosting around screen edges in some situations
- Fixed shadows near Dirt Path blocks looking wrong if the Pixelated Shadows option is enabled
- Fixed Pixelated Blocklight causing artifacts on Observer blocks
- Fixed underwater fog not working correctly in some situations with Advanced Colored Lighting enabled