SakeTami
sierralee
sierralee

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August 11 Update

My week was productive but bad. I know I've said this before, but I really do not like the marketing aspects of my job. This week I've done a number of things regarding algorithms, covers, and so on that are probably more important to success than actual craft, but they're just not enjoyable for me.

Their actual drain on my time isn't so high, but their effect is outsized. Certain activities just drain the creative energy out of me (and before someone advises delegation, I don't see how that's possible in many cases). So I got less writing and core creative work done than I wanted.

For example, I just slogged through setting up a pre-order for Street Cultivation, since according to articles that's what's necessary these days. I've done networking that's gotten me a promo trade with a pretty big author. They also say that release momentum is becoming increasingly pay to play, so I'll have to decide if I want to put more time into getting the Amazon ad system right. I'll do an at least adequate job on things, but I need to finish that and do a lot of creative work or I won't meet my targets.

Random junk also came up. My audiobook narrator had been making excuses for a while but finally decided to retire for good. Since this isn't something I'd want to deal with in the best of times, I just don't have the bandwidth to force it.

So yeah, that was my week. I'm further along in everything and hopefully I have a bunch of non-creative work behind me.

Comments

With a team of If you've got Robin and Qum in your team use Robin's disrupt ability to disable the reaper first, then the succubus then the healer and then take them out one at a time.

Q-Riff

Can someone give me a hint how to beat them? xD Its impossible for me to find a way... buffs, heals... they still killin me easly :o

Nefratum

Meh.. Literally i cant beat this whole bunch of erosian team in temple... i killed 2 of them and my team is done... :< this fight is really an challange. Anyway... Thanks for good work as always Sierra :)

Nefratum

SL needs her own real life versions of Megail and Iris!

WaxerRed

Crossing my fingers for a sudden boom in popularity that lets you hire on a programmer and publicist. I enjoy your work.

Ezzie

Thank you very much! When I started TLS I wasn't sure if anyone would want to play a game like this, so I'm always happy to hear from people who have enjoyed it. ^-^

Sierra Lee

Just wanted to say, thanks for making such a superb game. I tried TLS for a bit of fun, and found it to be one of the most enjoyable and engrossing pieces of writing and world building I've seen in a long while.

Not sure if this was in response to Retromancer, but you're correct!

Sierra Lee

Isn't there already a gallery functions through one of the abilities that Simon learns from the Empress? I think it's called reflect or something. I imagine the artwork will show up when you use the ability to repeat that scene.

Wildeyes

Thanks, glad you like it! The Reflect menu will also serve as a gallery, most likely. You should be able to use it to access all previous art without restarting.

Sierra Lee

So the art is looking better as each update comes out. A few things - will there be a gallery (not right at the beginning, but hopefully not too long)? Also, will players need to restart from scratch to see the art, or will they be able to access the art from previously experienced scenes?

Retromancer

My sympathies. It's one thing to make a mistake and use it to fuel better results in the future. But there is nothing worse then doing everything right and the world just seems bent on making you frustrated. Hope things go better soon!

WaxerRed

I'll just keep quiet then, but I am glad that you keep doing things even if you dont much like them and keeping in mind the fact that you cant do everything yourself. One day you'll stroll into your marketing department just to check on the progress and dump new ideas on them, for now however......

Dark Art


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