Alright, we’re wrapping up this month’s final video (even though there’s only two days left in the month). This one’s got that classic KosoruCG style, feeling a lot like my early work but with some upgraded tech. I’ve got a ton to say about it, so I think you should check out the video first. . .. ... Honestly, I think this is something you guys will dig, but it’s not my call—gotta wait for your feedback. Let me know if you’re into this style. That said, I should probably first tell you what I did. I already mentioned in the post for [Open Season R] that I’m planning to lower the quality. [Ending] is what you get after that downgrade. Compared to [New Management], there are way more flaws in the animation design and scene glitches—lots of visible imperfections just sitting there. But as long as they’re not super obvious or critical, I just let them slide. That’s how I managed to crank out a 2:50 video in half a month, while [New Management] took three months. I think this approach straight-up extends video length and packs in more content, and those ignored flaws aren’t too annoying. It cuts down a ton of production time to deliver more stuff for you guys. (By the way, if you watched it and didn’t notice any flaws or thought there weren’t any, that means I nailed it) I’ll probably post a monthly update in a couple of days to share what this video taught me, let you know what’s on my mind, and what we’re tackling in June.
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2025-06-14 08:58:48 +0000 UTCKairous
2025-06-02 17:12:03 +0000 UTC逝去的时间
2025-05-31 17:02:27 +0000 UTCKosoruCG
2025-05-31 10:54:24 +0000 UTCTheRunner241
2025-05-30 20:20:05 +0000 UTCKosoruCG
2025-05-30 07:39:02 +0000 UTCspacer
2025-05-30 07:17:15 +0000 UTCKosoruCG
2025-05-29 17:05:41 +0000 UTC