[Beta] Display render (only one for multiple samples) in real time, it slow down a little the render if active, it may not make a difference in better cards.
There is a bug (didn't had the time to fix) that if you CUDA run out of memory, you may need to close and open the app so the next renders work.
In-painting:
Add transparency to a PNG using Photoshop or any other software.
Select image with alpha channel to the app. Transparency is used as mask.
Strength is still applied, so usually you want to set strength = 0. For experimentation you may increase this value.
It still need some work, but is already more or less working.
Comments
HA! I still had inpainting checked. I'm an idiot. That said, in-painting is a tough nut to crack. Just updated, so I'll stop posting down here. Thanks for this tool! Really awesome stuff.
2022-09-06 08:04:15 +0000 UTC
I haven't been able to get img2img to consistently work. I tried the whole gimmick of painting a crappy castle in photoshop, saving a png, and using that as the origin image. It worked on it, and slowly resolved to give me the exact same image back. Womp womp.
Can I get a walk-through? I don't know what I'm doing wrong.
2022-09-06 07:40:11 +0000 UTC
@Modder99 you can already do this. Each new line in the text input will run the prompt again. you can queue several that way.