In this month's tutorials we'll tackle 2d pyro simulations. We'll take those sims, put them through the new Cops 3.0 in Houdini 20.5. We'll use the copnet results to advect UVs and finally, we'll do some rendering in Redshift using our pyro simulation.
Paul Esteves
2024-09-01 13:14:00 +0000 UTCYasthiel Devraj
2024-09-01 13:09:30 +0000 UTC