Lots of different things this week.
TLS Comic: When I think of an idea I think is cute or funny, I generally put it into the game. Occasionally, however, I have an idea for t...
2021-05-30 17:05:55 +0000 UTC
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This side project has been cooking for a long time, but it's finally time for another demo! You can play it here:
2021-05-28 22:27:29 +0000 UTC
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With the huge block of Orgasmic Empire scenes done, we have been doing more bouncing around within the second chapter. Some affection scenes, some plot scenes, even Orcent x Kara (which breaks the ...
2021-05-27 18:18:39 +0000 UTC
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Please look at the partial OEA trailer! It took so much of my time, everybody needs to look at it. T-T Even hiring someone to make this, recording footage and coordinating was a lot more energy-con...
2021-05-23 22:35:06 +0000 UTC
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Still taking care of sundry business, but sadly this week it was a chore instead of enjoyable. So let's start with something nicer: another piece of fanart! Visible above or 2021-05-16 22:26:45 +0000 UTC
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Usually side projects are a $10 reward, but I'll make this one $5 as thanks for your continued support. ^-^
Some of you may not remember 2021-05-14 22:20:07 +0000 UTC
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First, look at the new Ulfina sprite! After a long wait, the pixel artist has completed her update (old version placed second so you can compare). This is our last chance to get changes without hir...
2021-05-09 18:48:11 +0000 UTC
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This update involved a ton of work, yet it's not that exciting. I'm putting it out to reduce duplicate reports, and so new patrons expressing interest can have a better experience. For anyone consi...
2021-05-07 21:57:38 +0000 UTC
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Weeks like this are really necessary for my creative well-being. I worked quite a bit, but instead of it being all toward one driving purpose, I was free to flit around between many different objec...
2021-05-02 20:52:44 +0000 UTC
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Based on messages from people, these seem to be difficult times. So many people struggling with illness, depression, or anhedonia. I'm glad that my work can be a little bright spot for some of you,...
2021-04-25 21:12:49 +0000 UTC
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New version is public, hopefully with all the final reports fixed:
https://the...
2021-04-23 22:34:53 +0000 UTC
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New TLS update is out for $5 backers. Feedback has been pretty positive so far, but I haven't really gotten many bug reports, so I'm going to hold off on 0.56.1 and make it an overall polish update...
2021-04-18 18:32:01 +0000 UTC
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UPDATE: Quick link for 0.56.1, hopefully including everything reported so far. Ideally this would be the public update, but if you play around in it and notice anything, let me know!
Link:
2021-04-16 21:52:07 +0000 UTC
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Usually when I give two possible dates, I can hit the earlier one, but... not this time. The content that I wanted to release on Friday is only now finished, and it's barely tested. I'm okay with l...
2021-04-11 23:07:49 +0000 UTC
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Lots of stuff going on, but I won't bury the lede: TLS 0.56.0 will hopefully be coming out next weekend. My attention has been more fractured than normal the past few weeks, but I have bee...
2021-04-04 17:05:05 +0000 UTC
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The beginning of 2021 has been surprisingly clear for me, allowing me to focus on work... I'm afraid that time has come to an end, because I'm getting hit from all sides. Nothing unmanageable, just...
2021-03-28 18:02:12 +0000 UTC
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Though not the final version, this is a pretty decent polish build. More QoL changes, lots of typos fixed, more balance tweaks. Unless a new error has been introduced, I intend to let the game sit ...
2021-03-26 22:50:24 +0000 UTC
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Big new set! Usually I try to select a varied combination, both in characters and content, but this one came out unusual. We transitioned from Phase 2 to Phase 3 at a time when I was really absorbe...
2021-03-24 17:06:43 +0000 UTC
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This week was divided into thirds: partly working on TLS 0.56.0, partly ongoing OEA improvements, partly other business stuff I'd put off during my more intense focus. The last is mostly done, I'm ...
2021-03-21 23:03:04 +0000 UTC
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Most likely, work on OEA won't stop abruptly, it will taper off over a period of time. There are also a number of things I don't want to do, like get screenshots, update the Steam page, and see abo...
2021-03-14 18:39:41 +0000 UTC
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New weekend, new build, new thread. This isn't a final polish release, but multiple people have finished the game now, so I wanted to put out a release with all their feedback taken into account. I...
2021-03-12 23:18:02 +0000 UTC
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The Once Ever After release is moving along. Wearyingly so, but I'm doing the best I can. $10 backers, I just uploaded...
2021-03-07 22:15:15 +0000 UTC
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It's finally time! This release lets you play the game beginning to end: there are some placeholder maps, and I hope to improve various elements, but this version will offer a complete experience.<...
2021-03-05 23:21:48 +0000 UTC
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The big OEA release wasn't this weekend, but it will be the next. For now, have a screenshot of the gallery, teasing all the finished scenes in the game.
The wait isn't an issue of content no...
2021-02-28 23:37:27 +0000 UTC
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It looks like I missed one of these sets? February has been intense. Anyway, here are pretty pictures for you, but I'll also have a little request for any artistic patrons who want to help me a bit...
2021-02-25 17:02:08 +0000 UTC
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I've been having a string of good weeks, which is nice. Two separate things to bring up for feedback this time.
OEA Progress/Maps
First, please look at the m...
2021-02-21 21:33:09 +0000 UTC
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Two items of business, then a content post.
1) I'm participating in a big "Lusty Hearts Lewd Bundle"...
2021-02-14 22:03:56 +0000 UTC
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EDIT: I'm updating this one because I put the wrong date on it the first time! Lots of new material here, please take a look and comment if you have thoughts.
Couple of things this...
2021-02-07 21:45:27 +0000 UTC
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The newest version is available to everyone now! Check the blog for links:
htt...
2021-02-05 23:50:12 +0000 UTC
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Because I was preparing this update, I didn't have an email sent about TLS 0.55.4. Notably, I don't know if $1 backers...
2021-01-31 23:57:36 +0000 UTC
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