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WhiskyTangoFox

WhiskyTangoFox

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WhiskyTangoFox posts

Prerelease 5.0-2 Alt Precombines

This contains a few minor bugfixes as compared to the previous prerelease, but the major change is a swap of Mith077's Tales-BTI-PRP patch for HapplessAccrediation's Tales-BTI-PRP patch. This shoul...

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Pre-release 5.0 - 2

General cleanup, more mod removals, and a swap back to SotS Atom's Storm (as far as I can tell it works fine with the BTI PRP patch). And of course, more fixes from Prax.

# 5....

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Prerelease 4.5.0 --> 5.0.0

So, it's happened again. A prerelease grew large enough that it needed to be upgraded to a major release. This time, it's due to me swapping PRPx for the full PRP, and generally reworking through a...

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Prerelease 4.5 - 4

This one's out sooner than expected, due to some issues with the previous prerelease.

Major changes here are bug fixes to crafting, LOD. I've also done some balance changes to flamers and mol...

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Prerelease 4.5 - 3

Compared to the last Prerelease, I've removed Radical COA Addons - the mod has issues under the hood that I don't feel like trying to fix. There is also a default MCM settings that is now available...

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Prerelease 4.5 - 2

I had a bunch of free time this weekend, and spent most of it patching an polishing, and finishing my todo list of mods I wanted to integrate.

# 4.5.0 - Praxinator Gets Upstaged View Post

Pre-release 4.5.0 - Praxinator Gets Upstaged

Praxinator over on the discord has been doing some excellent work on consistency, bugfixes, and sorting for the modlist. Big thanks to him, for doing things I have neither the time or patience to d...

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Prerelease 4.4.0 - II

Lots more bugfixes, courtesy of Praxinator. I've also pulled out Spitfire, and Spitfire Ballistics to make conflict resolution easier. The modlist is focused on being a resource-survival game, not ...

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Pre-release 4.4.0 - Stimpacked

I'm pretty happy with the list right now. Over the next month I'm hoping to do some general bugfixing and cleanup, with the goal of moving list development into a long term maintainable state, rath...

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Stimpacked - Healing Overhaul

So, I've finished the healing tweaks finally. These have been through rudamentary testing so I think they shouldn't just break, but I've not played with them much to get a feel for their balance. View Post

Pre-release 4.3.2 - More bugfixes

A bunch of bug fixes, and some behind the scenes archive cleanup.

This update is save safe, unless you've recruited Kat and Gus- if you have, I recommend you add a [NoDelete] tag to the recru...

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Prerelease 4.3.2 - More Bugfixes

If you've recruited Kat and Gus settlers, I recommend adding a nodelete tag to the mod before updating.

I wouldn't normally do a prerelease for just bugfixes, but I've had some users report ...

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LitR - Economy Tweaks Testing

So, after being like, 80% sure I wanted to nuke selling to vendors, I tried it in game for a bit, and found it to just feel a bit weird. I think maybe it's just too much an entrenched part of the R...

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Prerelease 4.3.1

So, after some discussion, and a decent amount of research on the topic of game economies, I've made the decision provisionally to nuke the player's ability to sell items to vendors, by setting the...

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4.3 Upgrade

If you want to upgrade a game from 4.2 to 4.3, you will see some weirdness with the vendor uniques.

The following patch should rerun the quest. I say "should", because I haven't actually test...

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Pre-release 4.3 III

This is a release candidate for 4.3. Compared to the previous prerelease, it's got some new textures, some mod updates, a few new mods, and a bunch of bugfixes.


- Added (weapons) View Post

Pre-release 4.3.0 II

Stop saying LitR doesn't have enough weapons Part III

The big add this patch is a bunch of new weapons and armor, most of which are coming in as replacers for the Vendor Aspi...

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Pre-release 4.3

# 4.3.0 - Vendor Aspirationals

The big add this patch is a bunch of new weapons, that are coming in as replacers for the Vendor Aspirational, aka, the legendaries you can buy...

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Prerelease 4.2.0 - Release Candidate

So, here's a release candidate for 4.2. The major difference between this and the previous pre-release is just a lot of cleanup, to try and get things into a fully releasable state. I also hit a fe...

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Pre-release 4.2 Weapon Crafting and Condition

Alright, so the pre-release is FINALLY here. This was a crazy amount of work to get working. However, it's all built on top of xedit scripts, not manual edits, so maintaining weapons for the list g...

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4.1.1 Prerelease

The main thing going on here, is the cleanup of the Power Armor mods. I've done a redux of LBPAC, which makes the perk reqs for repairing visible, and adds displays for the battery drain changes, a...

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Pre-release 4.1.1

Alright, so here's a sneak peak of what I've been working on.

This includes a few minor updates and bug fixes, but the main event here is a preview of the weapon crafting changes I'm working ...

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4.0 Release Candidate

Alright, after an additional pass on the FSD patching, and some more changes to True Perks, I've got another release candidate.  If nobody reports any problems, this should go live tomorrow. View Post

Prerelease 4.0: More FSD Balance patching

While I was hoping to release this past weekend, I encountered some balancing issues with FSD that needed tending to prior to release.

I've done a decluttering pass on the mod, and removed a ...

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4.0 Release Candidate

Alright, so a few more changes to perks, and a little more cleanup. I expect to push this to release later this weekend, assuming I don't find any major issues during testing.


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Another 4.0 Pre-release

Another 4.0 pre-release, the major thing changed here is that I've finally gotten around to cleaning up the agility and charisma perks in True Perks. I've also gona ahead and removed Dynamic Vendor...

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Prerelease 4.0.0 -2

I've gone ahead and removed a few more mods. Cross armor's come out, they've never fit into the vanilla game very well, either asthetically or mecahnically. The major concern for updating an existi...

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Another Pre-release...

So, I went ahead and bumped the update up to a Major Milestone update. As you can see from the changelog, it's gotten that big. However, it's still mostly the same as the previous 3.3.0 prereleases...

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Prerelease 3.3.0 - 3 F.S.D.

This features a preliminary integration with FSD. The mod is present, but I've not done any balance patching on it yet, expect Power Armor and Weapons from the mod to be relatively underpow...

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Pre-release 3.3.0-2

# 3.3.0 - Feast with Famine

The big new thing here, is Feast & Famine, which is my rebuild of the food and cooking systems. We also have a big update to Unique NPCs Creat...

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