...in a small village in Somerset, away from the ravages of the monster, life carries on as normal.
Well, almost normal. I've now migrated entirely to Linux Mint XFCE from Windows, which is a...
2024-02-11 18:17:37 +0000 UTC
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EDIT: tl;dr - new temporary Puppygames Discord here.
Unfortunately we fell for a crafty ruse last night, the end result o...
2024-01-27 12:29:32 +0000 UTC
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So... we've finally released a private alpha test of Battledroid for you to have a blast on! This was entirely helped by my unfortunate situation (see footnote below).
This is genuin...
2022-01-04 20:31:18 +0000 UTC
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Just in case you thought we had all died of the 'rona, you will be extra pleased to discover that we are very much alive and kicking, and we've been working hard all this time on Skirmish!
2021-06-24 12:29:59 +0000 UTC
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Minions! Swivel your ghastly gazes Steamward and behold the terrible beauty of our latest Fa...
2020-09-07 20:35:13 +0000 UTC
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What? A new game? What about the old game? Well, these are the emperor's new clothes, baby. We're taking the humongous pile of awesome code that we've so far developed for the hor...
2020-07-17 16:21:19 +0000 UTC
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Guess what! There's a beta test of Glitchangels ready for you to try out! Paul says this about it:
There's 20 levels, and 2 boss fights.
<...
2020-06-24 22:46:27 +0000 UTC
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It has, as usual, been too long since we last did an update! And, as usual, a picture is worth 1000 words, so let's have a few gifs to show off some of the things we've made in the last co...
2020-04-22 13:29:38 +0000 UTC
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Actual concrete progress! Here we can see four different sizes of battledroid, all staring into the sun. Dotted around them are a couple of buildings, the first ones implemented so...
2020-02-28 16:15:37 +0000 UTC
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Is your brew of tea steaming before you? Has it stewed for the obligatory duration of three of your Earth minutes? Then let us continue... on to the car crash bit.
So What W...
2020-02-03 21:29:02 +0000 UTC
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What is Basingstoke?
Basingstoke is a mediocre post-war town in southern England, in the heart of what passes for Silicon Valley in our wretched island. It's just like California, honestly,...
2020-01-27 21:13:25 +0000 UTC
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Well, here we are at the end of 2019. I've posted in a while because I've been dead busy on all the things. Some of the fruits of our labour are shown in that little video clip above.
<...
2019-12-20 12:34:10 +0000 UTC
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Super Attack Programmer Dan was working feverishly away on the model rendering code in Voxoid over the weekend. He appears to be mostly nocturnal. Let's have a peek at his incoherent ramblings, mut...
2019-09-10 21:41:11 +0000 UTC
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Good grief, I've left it far too long to post stuff. But that's because we've been busy, doing exciting things. There's been lots of progress on Battledroid! And without further a...
2019-09-06 23:07:50 +0000 UTC
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I spent my time this month getting Puppygames more lean. Over the last 10 years we had accumulated quite a lot of ongoing costs, some of which now have better, cheaper, alternatives and es...
2019-07-23 14:05:18 +0000 UTC
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Nearing completion of the bulk of the particle stuff in the Voxoid engine for Battledroid. We've got two types of particles so far... the usual billboard particles that face the camera which are wh...
2019-06-12 20:26:22 +0000 UTC
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Hello Patroids!
Now you've all stuck around for a good while I think it's time we started giving back as much as we can. As of now, every Patreon supporter has access to all ...
2019-05-16 12:25:06 +0000 UTC
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Much effort has gone into the terrain generator and Voxoid rendering engine in the past month! As you can see from the scene above, we've got depth-of-field into the scene, and there's some actual ...
2019-04-05 09:55:00 +0000 UTC
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Do you know, I've been working on Battledroid now for 8 years. I measure its development time by noting the advancing years of my eldest daughter. She was 2 when I...
2019-02-05 14:40:30 +0000 UTC
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So I've now started to be able to work on Battledroid again! Still only part-time but much more time than before. Fruits are already being borne of this labour! Multi-threaded fruits,<...
2019-01-13 11:58:12 +0000 UTC
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So... I got a bit caught up with things being hectic at work and haven't had a lot of free time to do fun stuff like blogs. Hence a two-month hiatus. However, what little time I've had, has been put t...
2018-11-22 12:13:21 +0000 UTC
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More WIP droid animation tests from Chaz. Trying out various different sizes of battledroid from small to medium.
We're having to rethink the tiny footprint robots a bit... in the "original" Revenge...
2018-08-17 13:05:56 +0000 UTC
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Thought you'd like to see this :) Just rough testing done by Chaz to test out how the robots might be animated while walking etc.
2018-08-14 11:37:30 +0000 UTC
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Many moons ago we were making a game called Treasure Tomb. This was way back when we were still using our slightly weird square 320x320 window resolution format for games.
Treasure ...
2018-08-09 10:25:34 +0000 UTC
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Cas: voxels!
(bumpmapped voxels!)
Dan: exam + cold
don't expect much until the 20th
Cas: snif snif
snot covered voxels!
...
2018-08-06 11:41:05 +0000 UTC
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Cas: mornin
Dan: I'm stuck in a sleep/eat/schoolwork cycle...
Cas: feck 😦
we going to have something to show on Friday?
<...
2018-08-03 11:54:14 +0000 UTC
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Dan: Fucking skype mining bitcoins
Cas: bitcoins!?
Dan: How else do you make a chat app use 100% CPU on 5 out of 8 cores?
Seriously
...
2018-07-31 15:43:52 +0000 UTC
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25th November 2017
Cas: voxels!
Dan: Been busy the entire day and that doesn't seem to be changing very soon...
Cas: ...
2018-07-25 10:24:21 +0000 UTC
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23rd November 2017
Cas: hola
Dan: harro
Cas: SSAO!
if I have time tonight I might try to design some more reasonable...
2018-07-24 17:56:08 +0000 UTC
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So finally Chaz has started to have a look at how Battledroid might look. Right now he's experimenting with voxel editing tools - the one you can see there in the screenshot is MagicVoxel.
We're fig...
2018-07-04 00:01:11 +0000 UTC
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