Day 100
With Day 100 arriving ingame there's 15 days left of Book 1. The end is extremely feckin' neigh, as Katie might say.
It didn't feel right to let such a milestone go past without Emily and MC...
With Day 100 arriving ingame there's 15 days left of Book 1. The end is extremely feckin' neigh, as Katie might say.
It didn't feel right to let such a milestone go past without Emily and MC...
Back at the very beginning I used to make trailers for the various acts. Looking back through the archive I realized I missed it, so I set out to make a new one.
The music is an old Scottis...
I was working on various improvements to the Poker game, things like a new hint mouse/over, and the ability to keep multiple sets of gems, swapping them at the start of combat depending on who you'...
2020-09-12 04:33:20 +0000 UTC View Post
I'm working my way through Act VI, and one of the things I'm reminded of is that I'd forgotten to add in theme songs for the two new Chosen.
Bella's theme is called "The Foreign Tale"; once ...
Perhaps the most common request I get is some kind of Quest Tracker / Task Tracker. I've been very resistant, because I feel it really easily ends up as a 'laundry list' of tasks to complete, makin...
2020-09-02 14:59:19 +0000 UTC View Post
New public build just finished, aimed at expanding life in Edinburgh. I usually mix 'story' sequences with these world building updates.
So what's new in this build? Well, it turned out a ve...
I'm actually a programmer, though it's easy to forgot on a project like Love of Magic, where 90% of the tasks are writing/art. I implemented a card rendering system for another project I worked on,...
2020-08-29 01:03:49 +0000 UTC View Post
I had this idea for an animating poster I wanted to do, inspired by this old Poster from Star Wars : A New Hope.
2020-08-24 13:41:21 +0000 UTC
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I'm doing a bug-fix release; thanks to the awesome testing team for helping me find a bunch of these. The full changelog is attached, but to sum it up
- Lots of little card and continuity f...
And we're live. The final release ended up being 0.5.4b, with lots of bug-fixes contributed by the discord community over the last few days. Steam has been forwarded to default, the various sites h...
2020-07-31 14:25:39 +0000 UTC View Post
And with that, 0.5.1 beta is complete, taking us from day 76 -> 97. I totally chewed over too much with the epic video "Call to Action", which has taken something like 150 hrs worth of rendering...
2020-07-28 05:00:59 +0000 UTC View Post
The video didn't properly embed, and it's honestly much too cool to leave as a link people might miss. I'm really impressed with the work Panda made here.
2020-07-19 06:26:57 +0000 UTC View Post A Civil war has broken out in the discord; only you, dear voters, can save us. Jenny's been everyone's favorite sub barista... but is she more?
The arguments f...
I thought build 0.4.34 was going to be the last build before 0.5.1 (which would signify the main storyline of the act was complete). Sadly Molly had other ideas, and I'm making one more update. Hop...
2020-07-14 05:50:10 +0000 UTC View Post
I haven't done a progress update in a while; partially that's just me being swamped. If you're playing the Beta builds (either on Discord, or on Steam... as always, if you want a key, let me know),...
2020-07-01 07:48:06 +0000 UTC View Post
A discord discussion about Akane and Kitsune sent me looking at Babymetal, and I came 2020-06-19 06:53:31 +0000 UTC View Post
Since I was doing some improvements to the core engine anyway, I decided to fix up the Quick Movement. It was previously designed to only let you quick jump between 'local' places, but honestly tha...
2020-06-17 05:13:10 +0000 UTC View Post
Not being Renpy based, the savegame unrolling/rerolling system isn't built in. As such I've usually blocked the player from saving / loading in mid conversation. It's been a persistent feedba...
2020-06-16 06:06:48 +0000 UTC View Post
One of the first characters still in there is Molly, and as I redid the character mug animation, I also decided to relook the character itself.
She had a couple of issues; one of which was ...
I'm finishing off Day 77, and as always I find wallpapers and sigs to be a good way to creatively recharge a little.
This time it's a little different, with 3 different wallpapers from 3 dif...
I haven't done a Game of Friends for a while, this one was Milky Touch. I was first attracted to it from the gorgeous signatures (I love those), then stayed for the amazing hand-drawn art. As someo...
2020-06-10 14:14:49 +0000 UTC View PostI ended up sneaking Chloe's Black Cat outfit into IV+, but I still have Diana to do for V.
V+ will be the final build of Book 1, and as such the last of the builds centered on Edinburgh. To ...
I decided to do a second public Act IV build before settling in for Act V proper. I've been spending time in the background doing prep-work; new characters, animations and cutscenes.
Here's ...
After my epic failure with Katie's animation, I went back to re-evaluate my workflow. It's not as if this is the first time someone tries to make animations with multi-hour rendering times.
...
I guess I got too cocky with the recent animation successes, and so I did what my mother always told me not to, and attempted to repeat an unexpected success. I've made a new gym for Katie, and wit...
2020-05-27 05:34:33 +0000 UTC View Post
Emily's first appearance in the game is pivotal, and in my head I had a perfect image. Sadly I didn't have the skills to do anything about it :) I've been chewing on this one a couple of times. Thi...
2020-05-22 05:35:14 +0000 UTC View Post
One good suggestion someone added was letting each of the main characters have a 'home' where you can go and interact with them. Chloe's obviously got one, as does Katie. Molly and Emily don't. Emi...
2020-05-21 12:11:32 +0000 UTC View Post
I really enjoy making these little Signature files for F95Zone. I've made a bunch over the lifetime of Love of Magic, but I ...
2020-05-18 08:06:40 +0000 UTC View Post
The PC spent 18 hours solidly rendering yesterday, and we now have our 3 clips assembled and in-game.
There's a couple of different experiments happening here.
I wanted to continue pl...
I always loved watching the blooper reels from Pixar, and after running my computer non-stop overnight creati...