In the middle of the night, when everyone was busy carving pumpkins for the contest for the best pumpkin of the year, a group of werewolves attacked the camp. Those who could, rushed into the thick...
2024-10-24 02:57:57 +0000 UTC
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Some progress.
For this animation, the next WIPs will be without big text. I don't know what to write here as the main things I've already described before.
2024-10-23 07:27:55 +0000 UTC
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Uhh, things are going bad. It's getting harder and harder to work on. For now, I can't have anything to say.
Here is the full render - 2024-10-21 08:29:26 +0000 UTC
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Uh wow, 20 seconds already.
Welp, the aspect ratio I've picked for this animation starts to put sticks in wheels. It’s kinda hard to get a good frame with it in such a position.
2024-10-16 00:56:45 +0000 UTC
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As I was working on MA1, I was struck with the realization that I screwed up with connecting 2 parts. Yeah, the first part is transitioning into the second without major problems, but what about th...
2024-10-07 12:26:31 +0000 UTC
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I have good news - the base for the animation is finished! Roughly speaking 40% of the animation is done, now I need to do the wolf's cumming sequence and polish the whole animation. Thankfully, th...
2024-10-07 10:34:52 +0000 UTC
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yep
2024-10-04 11:31:41 +0000 UTC
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And here goes the second monthly poll. It's a bit late, but it's still better than newer. The winner of this poll will get to queue and will be done after I finish work on the previous monthly anim...
2024-10-04 11:28:01 +0000 UTC
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And here goes the base for the 1.5th part. It still misses base for a cumming part, but this will be added eventually. I still need to refine a new workflow but it seems like it's already a lot mor...
2024-10-01 06:09:44 +0000 UTC
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In short: CA9 > MA1 > CMDL2 Release > MA2 > A14
Currently, the main priority is CA9. Sadly, this means that I need to pause work on MA1 again. I see that you like MA1 very much, b...
2024-09-30 19:23:19 +0000 UTC
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I’ve found a good way to animate transitions between 2 poses, It’s handy for situations where just a simple smooth transition will not work (like here). Also, it makes it possible to adjust the...
2024-09-29 06:46:28 +0000 UTC
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And some tweaks to the first part.
And here goes a major issue of this model - the lack of an anus. There are 2 workarounds for it:
1. Modify mesh and add it
2. Try to hide it
The...
2024-09-26 04:58:50 +0000 UTC
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According to my plans, this animation should be done this month. I think I'm able to do it in time.
So, I resumed work on MA1 and CA9. I'm currently creating a whole animation skeleton to get...
2024-09-23 22:16:47 +0000 UTC
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Phew, the first release candidate is ready.
The only thing left is to polish its scripts a bit and make a good wrap for a release file. And yes, this time, this model will be public for real....
2024-09-18 23:51:41 +0000 UTC
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I don't regret working on this model. The best star of this model is its rig, I can't describe how I pleasured with it. I also like how mesh with textures already looks.
This model iteration ...
2024-09-17 17:13:41 +0000 UTC
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A little more and it will be finished! I'm currently ending the last parts of the model.
Also, I should say why I didn't upload anything for a while - almost all my time was spent on CMDL2 an...
2024-09-17 13:02:11 +0000 UTC
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So here goes the base for the first part. Quite rough in some places, but I think it's OK. Now I will work on an additional part between first and second parts. After a while, I'll add some variety...
2024-09-12 11:59:41 +0000 UTC
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And here we go. Now with everything established, it's time to get to work.
The animation will be split into 3 parts (again) - The main part (this one), the second part where suck-tacle will t...
2024-09-07 10:32:49 +0000 UTC
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And here is the start pose for the first commission without Hoodwink.
As you can see, we are dealing with a standard furry wolf and a mimic with a set of tentacles.
I'll tell you more l...
2024-09-05 01:36:02 +0000 UTC
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Here we go. While my Patreon was silent I was working on a new model. This time it’s a snake, to be more precise - Kaa. So what’s with it?
First of all, this is the most complex and best-...
2024-08-30 17:42:02 +0000 UTC
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I'm currently working on CMDL2. I'll post a sneak peek in 2 days. Sadly, this is not a new Hoodwink model or a remake, it's totally new model.
It has a lot of things I've never done before. ...
2024-08-27 15:04:43 +0000 UTC
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I plan to start opening commission slots with different characters, so I would like to know your opinion about other characters appearing on my Patreon.
These slots will appear quite rarely. ...
2024-08-25 11:43:32 +0000 UTC
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This basic block-out shows the initial pace of the animation.
I plan to slowly increase pace of the animation through whole animation duration, so in the end, tentacle will fuck her quickly a...
2024-08-20 10:25:31 +0000 UTC
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"Hoodwink and tentacles (Vaginal)" won the first monthly poll! Now it's time to get to work.
I made a pose seconds after she was bound to the ground to better understand how I could make anim...
2024-08-19 12:10:02 +0000 UTC
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Now, after being filled from all sides. She falls right into the pot, to be surrounded with pure lust she released a not long time ago.
2024-08-17 18:33:53 +0000 UTC
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After being filled in mid-air, Hoodwink was thrown on the pot to be filled again but this time, from both sides.
2024-08-17 18:28:52 +0000 UTC
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If she knew why a book with this spell was sealed... She would cast it anyway.
This animation was a playground for experiments. I've tested some stuff on it, some got to the release, and some...
2024-08-17 18:23:35 +0000 UTC
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I know that there haven't been new releases and WIP's in a while, just wait a bit (1-2 days). I'm working on CA4 Flatscreen version with 2 bonus posters for it.
2024-08-15 09:19:53 +0000 UTC
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And here are all the concepts.
2024-08-12 04:44:56 +0000 UTC
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Here is the first monthly animation poll.
I've created 4 concepts that show the base pose for each "idea". They will be in separate post as I can't add images to the poll posts. Keep in mind ...
2024-08-12 04:44:39 +0000 UTC
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