Our July 2025 Dev Vlog, slightly re-edited to tidy things up time-wise and rearrange each section to put the funni stick up front. This had initially started as a Mini Vlog but became a full-length...
2025-08-25 20:46:48 +0000 UTC
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Howdy everyone!
This is Mark, your president of Studio 346. Spoilers, we're delaying July's mini-vlog, but it's not because we need more time for once! It's because I need more time!...
2025-07-30 19:39:54 +0000 UTC
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Another shorter mini-vlog is planned for July, so it is once again time to field a Q&A! As before, the questions that we can't feature in the video we will try to answer here if we can. We'll u...
2025-07-24 00:38:26 +0000 UTC
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We've had our fair share of highs and lows over the past month and some change; and we hate to delay vlogs (beyond the standard delays) but this one was fun. We hope you all enjoy looking at our 50...
2025-07-06 03:07:26 +0000 UTC
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Leave it to us to cross the finish line for a video on the 42nd hour of July 4th, but that's how software goes sometimes. Since we merged last month's video with this one, we'll be accounting for t...
2025-07-06 00:28:47 +0000 UTC
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Happy 4th to those who celebrate, we're getting the last bits in before filming begins tonight! We have also been asked by Mark, who has been inundated with multiple incredulous "wait you're a dad?...
2025-07-05 00:09:22 +0000 UTC
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The Boss is now a dad, and The Co-Boss has returned from the west coast, so we're getting the last bits together to film what we've been working on. As a heads-up, we likely won't be showing as muc...
2025-07-01 21:38:33 +0000 UTC
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A lot of our team is some flavor of alphabet soup and many others are simply good and caring people who support them, and it's no exaggeration to say that Century of Steam wouldn't be possible with...
2025-06-15 17:08:01 +0000 UTC
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Hey all! We know how much of a bummer it's been knowing we had to pause funding for a month; and we also know much we enjoy what we're working on. Here's a quick and cute look at my dev level and p...
2025-06-14 02:08:20 +0000 UTC
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Hello all,
We’ve been busy this last week or so with continued work on the deliverables needed for our next dev vlog, and while we had hoped to catch a reprieve from the things that p...
2025-06-04 23:22:00 +0000 UTC
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That's probably how the saying goes, right? Anyhoo, one of the most fortunate things we have in our project's favor is the proximity of members to the places we want to replicate. It's one thing to...
2025-05-24 09:01:16 +0000 UTC
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Hello all,
We've been busy with everyone back at the virtual office here, getting new assets, UI, and gameplay functionality implemented as well as expanding upon older ones, (not to mention a w...
2025-05-19 06:04:15 +0000 UTC
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Although we are ostensibly a ragtag bunch of train nerds making a videogame with goofy explosions and cartoon animal mascots, we take ourselves seriously as a company and as a means of railroad pre...
2025-05-03 03:56:50 +0000 UTC
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This is what happens when Mark goes to another country and the Nevadans come out of the woodwork to unleash their sacred relics upon this realm.
As a clarification to the Q&A segme...
2025-05-01 06:28:22 +0000 UTC
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Hello All,
With Mark out overseas engaging with various steam heritage railroads in Australia and several stateside members under the weather this month, April's mini-vlog will be kept especiall...
2025-04-27 11:37:12 +0000 UTC
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6 miles out, 6 miles back; new sim, functional industries, making money, tons of new UI, the list of bullet points to touch on was exceedingly long and we still might've missed some things...
2025-04-03 16:26:57 +0000 UTC
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it is going
2025-04-03 08:35:49 +0000 UTC
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Hello all! We're nearing completion of the things we need to get done for March's Dev Vlog, which will be the biggest yet with a ton of new gameplay features, plus some things y'all have been askin...
2025-03-31 23:00:17 +0000 UTC
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Howdy folks! Here we are, on the scenic February 29th... well, 28th, you get the idea. We decided to make a vlog rather than a Post; here we are, featuring some fun updates as well as some of your ...
2025-03-01 11:04:31 +0000 UTC
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Howdy Everyone!
We're almost there with the actual February Patreon post; it just needs a wee bit more time. Should be done by early tomorrow morning, or maybe late tonight (depending on how ...
2025-03-01 02:32:47 +0000 UTC
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[Note as of 2/28/25: We're now at the cutoff point for this Q&A as we will begin filming the February dev vlog shortly. It should be coming out either tonight or tomorrow for patrons, s...
2025-02-23 00:43:49 +0000 UTC
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Howdy folks! We're back here in 2025 to show off the ALCO DL535 and how it's simulated within Century of Steam. Recall it's really a century of 3' gauge railroading - and that includes diesels! Thi...
2025-02-01 12:19:25 +0000 UTC
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Howdy all! I'm sitting here on Inyo blabbing about my new favorite diesel locomotives and how cool they are at a camera. Vlog will be out probably late this evening - thanks for your patience! -Mar...
2025-02-01 03:51:28 +0000 UTC
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Howdy Patrons! Welcome to the "November" Devlog - some of the challenges pushed us back a little bit, but we're excited to share how some neat features are going to work within Century of Steam, al...
2024-12-11 23:52:34 +0000 UTC
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Howdy everyone!
We're just about wrapped up on November's vlog, our sincerest apologies on the delay. With the holiday season beginning, relentless trips to the North Pole, and plenty of fun...
2024-12-09 16:03:31 +0000 UTC
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Hope you all had a happy turkey day! A couple small announcements as we move into another holiday season of development:
Firstly, October's dev vlog with the Mason Bogies and Block Signals ...
2024-11-29 20:22:17 +0000 UTC
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Mason Machine Works made some of the best locomotives around, well regarded in all media... and some of them ran in, interesting conditions that we wanted to make sure were modeled. We hope you enj...
2024-11-01 05:07:13 +0000 UTC
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Howdy all! As we mentioned in September's Devlog, we've got part 1 of the OST coming to all streaming services on ROCKTober 11th! You can get notifications about it at the link.
2024-10-01 14:56:35 +0000 UTC
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Howdy folks! Mark here. We're on time for once! But that's because we've been doing a ton of administrative / software / annoying things behind the scenes. There's been a ton of cool stuff done rec...
2024-10-01 02:41:11 +0000 UTC
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An extra long devlog... to follow an extra long devlog! This month we take a look at some of the customization options available on the Shay, talk all things Shay with Dan, answer a BUNCH of Q+A qu...
2024-09-02 02:10:23 +0000 UTC
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