Still doing UI tinkering, the background and player sprite are placeholders, buuuut... we've got official art for nemeSYS and her SYSter!
Patreon for this whole year paid for these character ...
2025-11-07 14:09:39 +0000 UTC
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All that's really left for Laugh Track is bug fixes and one or two voices, so I'll probably wait until December for another update there -- or just push through to release, if there's not much to f...
2025-11-01 17:12:37 +0000 UTC
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It's our new dynamic duo, the hacker ghost nemeSYS and her cybernetic zombie physical shell! Both of them hate you and want you dead. One's just a bit more cheeky about it than the other.
Art...
2025-10-13 02:20:01 +0000 UTC
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Here it is, folks -- the COMPLETE* game! Get the download link in th...
2025-10-01 20:06:05 +0000 UTC
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Patreon's rolling out some kind of "autopilot" feature to offer people discounts and to nag them when they try to unsubscribe, and use AI to bundle features and yadda yadda yadda no. Nope. Not doin...
2025-09-22 23:14:36 +0000 UTC
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I've spent the last few weeks sketching up notes on what my next game project after Laugh Track will be, now that we're in postproduction on LT. I think I have a solid enough idea to present to you...
2025-09-12 00:28:49 +0000 UTC
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Introducing Alpha-07, the LAST alpha before we officially enter Beta! This includes all episodes up to the finale, adding in the episode "Where's The Beef?" to the list.
2025-08-30 18:12:42 +0000 UTC
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For the past week and a half I've been on an absolute tear writing for the game. When I finished the Daniel and Cat chapter, I thought, what if I just kept going? What if I just maintained this mom...
2025-08-25 22:33:52 +0000 UTC
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So apparently, the default text speed when you start playing the game is maximum. That means that the text instantly draws on screen with each line of dialogue. Problem is, the character gibberish ...
2025-08-22 13:01:57 +0000 UTC
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"Where's The Beef?", the Cat / Daniel focused episode, is done. Written, coded, tested.
I'm going to hold this back until Sep 1st, though, to maintain monthly schedule -- I want to make sure ...
2025-08-15 17:33:53 +0000 UTC
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Apparently I COULD get it done for August 1st. Who knew? Zero promises for another episode on September 1st, of course, but it's nice to know I can still crank when I gotta.
2025-08-02 00:12:15 +0000 UTC
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The good news is that my warning that I may not have a build ready for August was premature. I was able to get through visual effects and design and testing faster than I thought it would. So I'm g...
2025-07-30 16:15:07 +0000 UTC
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While at no point did I actually promise monthly beta releases because like, real life isn't always that neatly timed, I was hoping to get one out before August 1. This is proving to be a very tech...
2025-07-28 15:36:05 +0000 UTC
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This month has been less about writing and more about improving the base on which I'm building this game.
For starters, getting the Steam NextFest demo build ready. Valve's approved it, and I...
2025-07-14 12:22:23 +0000 UTC
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We've got a new build for ya! Testing notes and download link right here...
2025-07-01 15:21:19 +0000 UTC
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So... funny thing happened this week. After saying in my last post "I don't know if I can finish this episode this month" I finished this episode this month. So sometime in a week I'll have a new b...
2025-06-27 01:52:24 +0000 UTC
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I've completed the raw script for "Be Kind Rewind," the next episode of the game!
But I did it a little differently this time -- I was experiencing serious writer's block because even though ...
2025-06-23 02:51:46 +0000 UTC
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New release -- testing notes are the same as before but the download link has changed, so
2025-06-15 02:11:34 +0000 UTC
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We've got a number of micro-sized parts ready for open casting. Like, REALLY open casting. As in "Everybody, here's the script, submit what you want and we'll pick from there."
For more infor...
2025-06-11 22:54:13 +0000 UTC
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Here's some new art to tide you over until the next big update. I haven't started in on writing the next episode -- been too distracted by other stuff -- but we've had some progress on voice and ar...
2025-06-04 18:58:31 +0000 UTC
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Get the download link from the tester's document, located here
2025-05-29 21:57:25 +0000 UTC
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Apologies if that video is bitrate heavy -- I've never used Patreon's video functions before.
My task list is currently:
Writing is going really well on the Daniel-focused Very Special Episode! Much easier than the Cat one was. So, figured I'd share a little early look at a training montage I cooked up. Backgrounds a...
2025-05-07 21:53:35 +0000 UTC
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It's been a little over a month, but we've got a new episode for you! Along with bug fixes, new art, and a missing scene at the start of episode two restored.
The new episode this time is "Ta...
2025-05-01 13:47:14 +0000 UTC
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Things are going well! Final art is in for the Writer's Room, with the new look for Management-aligned characters. Side characters like The Teacher, The Champ, The Idol and The Officer will have si...
2025-04-26 14:11:04 +0000 UTC
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Okay, I think I've figured out the new structure for the game.
Spoiler protection whitespace follows.
Seriously.
I mean it.
I was p...
2025-04-11 13:13:00 +0000 UTC
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So I'm rethinking the overall structure of Laugh Track. This is INCREDIBLY spoilery but I need some help brainstorming an alternative approach that uses the same general idea and assets I've cooked...
2025-04-10 19:55:25 +0000 UTC
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We've got two episodes now -- the pilot episode, "Let's Get This Bread," as well as a normal episode, "Democracy Inaction!"
2025-03-29 13:57:16 +0000 UTC
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So, in a massive binge of writing, I finished one of the ten episodes in the game. Because I'm me, I chose the most complicated one with the most challenging political themes instead of something s...
2025-03-29 01:56:04 +0000 UTC
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Obligatory I really need to get better about updating this thing statement goes here.
Work is continuing on the new game. Three of the four main cast members are now fully and finally impleme...
2025-03-22 03:24:38 +0000 UTC
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