Apologies for the recently missed updates, looks like I was a bit more rusty than I thought getting back to making assets. They were at first not coming out the way I'd like and I started noticing ...
2021-06-19 13:43:56 +0000 UTC
View Post
This week was used mostly planning out a substantial revamp of the garden. I'm thinking of making it 3 to 4 times larger with more of a jungle like theme. It was starting to dawn on me how small it...
2021-05-22 00:50:40 +0000 UTC
View Post
This week I wanted to take the time on figuring out what kind of UI or user interface the game should have. I wanted something that looks fresh and also stands out. While surfing the world wide web...
2021-05-15 18:52:46 +0000 UTC
View Post
In the latest update a very basic kobold editor was added allowing you to change some aspects of a kobold. It dynamically lists your bolds and by selecting them you can set their name along with th...
2021-05-11 14:36:32 +0000 UTC
View Post
Still need some time grinding out the new kobold animations. They've been tougher then expected as I really want to nail down them being expressive. Because of this the next build is being pushed b...
2021-04-29 01:28:03 +0000 UTC
View Post
Yoyoyo, so I wasn't able to finish the kobold AI for this build. The kobold model was one of the first I made and so it's rig was ancient and not made well making it a pain to animate with. While t...
2021-04-01 04:23:03 +0000 UTC
View Post
Alright so here's both the redone lobby and garden, in a state I'm much more happy with building upon then the lower poly versions they use to be. A big addition you may notice is the grass system ...
2021-02-28 03:34:35 +0000 UTC
View Post
Hey! Didn't mean to take as long as I have for another update but I've been struggling a bit finding ways to make the low poly look better. I've been looking at different ways to go about it and ha...
2021-01-18 14:04:20 +0000 UTC
View Post
Headpats and carrying are back in! When in distance of a bold, left mouse will reach out your hand to pat deserving bolds while the right mouse button will pick them up making them portable. But it...
2020-12-31 17:24:35 +0000 UTC
View Post
Happy holidays friends!
Things have been progressing with kobold garden and so I'm here to share it all with you!
First up are kobolds. They're up and about as they can walk aroun...
2020-12-17 19:06:11 +0000 UTC
View Post
testing out a new format for kobold news
going to try to make it more animated as it almost looks like an animatronic lol
2020-12-03 11:44:13 +0000 UTC
View Post
Hello everyone!
As some of you know, Kobold Garden has come a long way from where it originally was. The idea for it stemmed from just being a simple Chao Garden clone. I eventually wanted to...
2020-10-31 22:45:44 +0000 UTC
View Post
Have a safe and Happy Halloween everyone~!
Also be on the lookout! I'll be sharing some future plans for kobold garden later today.
2020-10-31 14:21:42 +0000 UTC
View Post
Something spooky is going on in kobold garden...
Hope nothing scary happens on Halloween!
2020-10-27 03:56:46 +0000 UTC
View Post
Hello! I hope to have a new update video that'll show off all the new things slated for Kobold Garden soon but I've been doing some in-game test for the new knight model and thought I'd share as I ...
2020-05-20 01:13:09 +0000 UTC
View Post
Thank you to everyone who's managed to stick around with me, I plan on returning to our regularly scheduled kobolds in a big way really soon with many new things to share, I hope it'll be worth the...
2020-04-25 00:41:37 +0000 UTC
View Post
WE'RE PETTING KOBOLDS IN 2020
YEAR OF KOBOLD YEAR OF KOBOLD YEAR OF KOBOLD YEAR OF KOBOLD YEAR OF KOBOLD YEAR OF KOBOLD YEAR OF KOBOLD YEAR OF KOBOLD  ...
2020-01-01 07:28:21 +0000 UTC
View Post
Merry Boldmus everyone! It's that time of year again where Kobold Klause breaks into your home to steal your valuables! yaaaay!
The new Kobold models are almost finished, all that's lef...
2019-12-23 00:32:09 +0000 UTC
View Post
Hello there, here's some of the progress made so far!

Some royalbolds are edits of the main kobol...
2019-11-21 13:06:32 +0000 UTC
View Post
Apologies for the ditch, I sort of lost control of my life and didn't know what to do for awhile. When the royalbold pledge was made it was made for the lower poly style but now that Kobold Garden ...
2019-11-10 01:07:46 +0000 UTC
View Post
Hello! It's been some time since I've posted but I've still been hard at work on Kobold Garden. Most has to do with some big changes I've been testing for feasibility.
To all Royalbolds, I ha...
2019-07-06 15:32:51 +0000 UTC
View Post
In the next build you'll be able to start building structures but to do that You first have to craft a blueprint item from the inventory menu. When it's selected, controls for building pops up and ...
2019-04-22 20:20:29 +0000 UTC
View Post
With combat coming soon I needed a way to unify the radial actions instead of having them all separate as switching from a whistle item to an attack item can get tedious in the middle of a fight. T...
2019-04-18 15:30:07 +0000 UTC
View Post
Hello friendos.
I did an oopsie. The April Fool vid was suppose to be un-positive vibes as a prank and then I'd release an actual update vid and build a few days later for happy vibes but the...
2019-04-13 13:19:46 +0000 UTC
View Post
Things will never be the same...
2019-04-01 19:04:31 +0000 UTC
View Post
The holidays and new years lit a fire under me as I was away with family for most of it. It gave me time to reflect and think of where to go next. I'm planning on being extremely active starting th...
2019-01-05 01:49:35 +0000 UTC
View Post
Sorry for being a bit late, Christmas times pretty hectic with family over here but here it is! A festive Kobold going over the new things in the last build. I wish you all happy holidays and Kobold t...
2018-12-14 04:30:54 +0000 UTC
View Post
feel this is insane looking but pretty straight forward at the same time @@
2018-11-24 09:08:00 +0000 UTC
View Post
Been awhile since I made a Public build. Also see whats new if you haven't tried out the build.
2018-11-05 09:09:18 +0000 UTC
View Post
Hello! Hear to let you know how things are going! As a stroke of luck, when about to start implementing support for the Rift, Valve released a new version of their steamVR plugin that really ...
2018-10-19 20:42:53 +0000 UTC
View Post