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New Build! a0.20

 

What's in this update? 

- Day 10 (Hoss)
- Day 11 (Alt.)

If you were paying attention to what I said a couple months ago about the fact that there ...

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Public Demo Update! (a0.19)

 - Day 10 (Orlando)

- Day10 (Roswell)

- OST

For those that may have noticed the previous poll and for whatever reason missed the bolded part of that post, the poll wasn't for...

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Foreign Affairs (c1.0) - April Fool's Project

There have been an alarming amount of people that didn't get that this was posted on April fools, and assume that Basket and I were being serious about this being an actual this. This was j...

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Public Demo Update! (a0.18)

 What's in this update? 

- Day 10 (Tyson)

- Day 10 (Dean)

Welcome to Act 2, everyone! Or at least everyone that didn't get to play this build already. &...

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New Build! a0.19

 What's in this update? 

- Day 10 (Orlando)

- Day10 (Roswell)

- OST

We have another double! You know what the drill is based on what happened last...

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Progress Report (February - March)

Like last time, this comes a few days late due to me not feeling all that well. That said, some updates on where we're at.


Shoutout to Slaix who was very verbal as far as critiquin...

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a0.18 Issues

So this build has had a number of reported issues associated with it, some of which I've only just been made aware of.


The first is the audio issue with some music seemingly playin...

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New Build! a0.18

What's in this update?

- Day 10 (Tyson)

- Day10 (Dean)

So it happened, I managed a double. Thankfully a lot of the framework that allows the others to be slotted ...

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Public Demo Update! (a0.17)

What's in this update?

- Day 1 (Rework)
- Day 2 (Rework)
- Day 3 (Rework)
- Day 4 (Rework - Partial)
- Day 5 (Rework - Partial) 

This one was a blast t...

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Launch Schedule (Febuary Onwards)

It's been a while since I've done one of these, but I actually have things different from when I posted back in September to make a post about it.


So first up, let's talk GUI and O...

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Progress Report (January - February)

A couple days late, but time to let you guys know where we're sitting as far as the next build.


It's a big one, and at the moment it's shaping to only be just Tyson's update this t...

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Public Demo Update! (a0.16)

- Day 9 (Dean)
- Day 9 (Roswell)
- Day 9 (Orlando)

- Coloured CGs from last build: Shower scenes
- Coloured names for characters


This should round out all the remain...

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New Build! a0.17

What's in this update?

- Day 1 (Rework)
- Day 2 (Rework)
- Day 3 (Rework)
- Day 4 (Rework - Partial)
- Day 5 (Rework - Partial) 

As I said on the last ...

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Password Retrospective (2019)

And so as the year comes to an end, I find myself thinking back on how the project has come over the time that it's been ongoing. It goes without saying that most that you've seen come to pass this...

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a0.18 Character Route

Given the nature of Day 10, I'm going to put this up now so you have some time to digest things. While this might not be for the next build, I'd rather know ahead of time so I can break down what a...

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Progress Report (December - Janurary)

Okay! Time to check in given we're halfway to the next build and things are... good? Radio silence is less good, thus this post. A lot of it has been because I'm currently operating from a really s...

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New Build! a0.16

What's in this update?

- Day 9 (Dean)
- Day 9 (Roswell)
- Day 9 (Orlando)

- Coloured CGs from last build: Shower scenes
- Coloured names for characters

T...

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Sprite Reworks (Orlando)

Did this on stream yesterday, and figured I should get better at showing off some of the things that are in development on Patreon rather than just showing it off on Discord and then forgetting. On...

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Public Demo Update! (a0.15)

- Day 8 (Part 2: The Interrogation)
- Day 9 (Tyson)
- Day 9 (Sal)
- Day 9 (Hoss)

With the interrogation, this wraps up as much of a "tutorial" that this game is going to have. Unders...

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Feedback Forms

I've been in contact with Carbon, a dev of Minotaur Hotel as far as how best to collect data and what they're using over there. While I'm setting up the form, I figured I'd throw it out there to se...

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Assets moving forward

Pictured are the results of a poll held this month regarding what people wanted. The question was posed if people preferred mock-up CGs (given they take up writing time) if it meant they got more s...

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New Build! a0.15

What's in this update?

- Day 9 (Tyson)
- Day 9 (Sal)
- Day 9 (Hoss)
 

Alrighty! After the past couple days being mostly shared plot progression, we're bac...

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Public Build Delayed

So I know for those that have been keeping track on the server may have known about some various issues about what update this would be for the public once it came time. Simply put, given the feedb...

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CGs and Content

Hey guys, was meaning to do this yesterday but I got caught up in writing with NaNo and figured I'd check in with something that's been plaguing me for a while.

As people may or may not be aw...

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Addressing Feedback

I'm open to feedback, good and bad. The past couple of months have really been dry as far as getting any outside praise of "this game is amazing!" or "This game isn't for me, sorry."

Which, ...

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Update a0.14.1 Reupload

So I've been looking into options as far as hosting this in a more secure way and while things are... possible, nothing immediately so without throwing a wrench in what people are used to for now.<...

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a0.14 Leak

It was just brought to my attention that the last patron update had been leaked via u18chan.

Given it went live only 2 days ago, I cannot stress how disappointing and saddening it is to see ...

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New Build! a0.14

What's in this update?

- Day 8 (Part 2: The Interrogation)

If you thought the last updated ended at an odd point, this update should explain why. Now I'll preface that ...

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Public Demo Update! (a0.13)

- Day 8 (Part 1)

You thought the tutorial was over? Well sort of. This marks the end of it and the start of the second act as such. For those that are theorising just based on the public upda...

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a0.15 Character Route

And we're finally back around to individual route updates, and will be for the next few days. Obviously there's going to be a bunch of other stuff going on, and other stuff coming up, but these wil...

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