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adeptussteve

adeptussteve

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adeptussteve posts

Development Update 19.09.2025

Hello everyone, welcome to this week's progress report. 

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Our work has been concentrated primarily on the landscape, developing the final materials, textu...

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Development Update 12.09.2025

Hey everyone,

This has been quite an unusual week for us. On Tuesday morning, there was an arson attack on a critical element of the power-grid infrastructure here in Berlin which resulted in...

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Development Update 05.09.2025

Hello everyone, welcome to this week's progress report.

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Our work on adding foliage details to some parts of the canyon continues and is progressing well. We are a...

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Development Update 29.08.2025

Hello everyone, welcome to this week's progress report. 

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During the last week, we have worked on the initial lighting setup for locations such as Lake Vi...

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Patreon 10$ Build Release August 2025

Welcome all!

Here is the release of the 10$ build for August. Enjoy :)
We invite you to read the changelogs View Post

Patreon Public Build Release August 2025

Welcome all!

Here is the release of the public build for August. Enjoy :)
We invite you to read the changelog View Post

Build Release 22.08.2025 Announcement and Changelog

Welcome to the August build release!

This build is a very special release, placing a milestone in our development of the combat system. It delivers a broad improvement pass of our combat, foc...

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Member Testing Build Release August 2025

Welcome all!

Here is the release of the Member Testing build for August. Enjoy :)
We invite you to read the changelogs View Post

Build Release 15.08.2025 Announcement and Changelog

Welcome to the August test build!

This build is a very special release, placing a milestone in our development of the combat system. It delivers a broad improvement pass of our combat, focusi...

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Development Update 08.08.2025

Hello everyone, welcome to this week's progress report. 

Level: 
This week, we continued refining our landscape shader, giving us greater control over how...

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Development Update 01.08.2025

Hello everyone, welcome to this week's progress report. 

Level: 
During the last week, the Environment team focused on improving the landscape material and its w...

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Wild Life Roadmap Update | Progress Towards 2026 Release

Hello Wild Life Community!

Back in March, we shared our ambitious plans leading towards the full release of Wild Life. We promised to revisit and refine our roadmap this July, diving deeper i...

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Development Update 18.07.2025

Hello everyone, welcome to this week's progress report. 

Level: 
This week, the Environment Team focused on improving the landscape material by adding features l...

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Development Update 11.07.2025

Hello everyone, welcome to this week's progress report. 

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During this week, we continued to work on performance and VRAM utilization. We also star...

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Development Update 04.07.2025

Hello everyone, welcome to this week's progress report. 

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During this week, Tech Art primarily worked on cleanup and performance of the Story Mode to impr...

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Patreon 10$ Build Release 27.06.2025

Welcome all!

Here is the release of the 10$ build for June. Enjoy :)
We invite you to read the changelogs View Post

Patreon Public Build Release 27.06.2025

Welcome all!

Here is the release of the public build for June. Enjoy :)
We invite you to read the changelogs View Post

Build Release 27.06.2025 Announcement and Changelog

Welcome to the June build

Our progress continues with a whole lot of new props being finished for the game which are also added to the sandbox now. There are over 500 new props that you can s...

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Member Testing Build Release 20.06.2025

Welcome all!

Here is the release of the Member Testing build for June. Enjoy :)
We invite you to read the changelogs2025-06-20 09:07:55 +0000 UTC View Post

Build Release 20.06.2025 Announcement and Changelog

Welcome to the June test build 

Our progress continues with a whole lot of new props being finished for the game which are also added to the sandbox now. There are over 500 new props tha...

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Development Update 13.06.2025

Hello everyone, welcome to this week's progress report. 

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Our level team has been focusing firmly on progressing the blockout of the Pearl Village,...

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Development Update 06.06.2025

Hello everyone, welcome to this week's progress report. 

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We have been reviewing all props this week, evaluating which of them are ready to be implemented...

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Development Update 30.05.2025

Hello everyone, welcome to this week's progress report. 

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This week, we continued our work in the Pillar Region, placing large-scale roots to give ...

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Development Update 23.05.2025

Hello everyone, welcome to this week's progress report. 

Level: 
This week, we continued refining Adûn with additional detail work—focusing on defensive struc...

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Development Update 16.05.2025

Hello everyone, welcome to this week's progress report. 

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Our Environment team has made great progress placing the updated tree blockouts in the pillar re...

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Development Update 09.05.2025

Hello everyone, welcome to this week's progress report. 

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Our level team has been quite busy making a first-pass lighting setup for the Adûn area as well...

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Development Update 02.05.2025

Hello everyone, welcome to this week's progress report. 

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Our level team was busy on many fronts this week, we are continuing the Adûn A-blockout, as wel...

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Development Update 25.04.2025

Hello everyone, welcome to this week's progress report. 

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Our level team is continuing work on the A-blockout for Adûn while also implementing more props...

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Development Update 17.04.2025

Hello everyone, welcome to this week's progress report. 

As we are approaching the long Easter-weekend, much of our team has been taking a few extra vacation days to visit family and get...

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Patreon 10$ Build Release 11.04.2025

Welcome all!

Here is the release of the 10$ build for April. Enjoy :)
We invite you to read the changelogs <...

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