SakeTami
azmaybe9

azmaybe9

patreon


azmaybe9 posts

New Years House Party!

This was a bunch of fun to go through and plaster a bunch of situations around. If I were to do this again from scratch, the room would be screwed up in a completely different way!

This serie...

View Post

Fixing up bad guys armatures, then animating.

To think all this time that it's been model problems I've been fighting and not animating ones.

I'll take pictures of my process for hand IK on this one. Get warmed up for making tutorials. View Post

Merry Christmas, Guys!

I'd have something to post if I wasn't so focused on the current work. Heck, I was out shopping for family yesterday since I forgot to do that with my nose deep into figuring out armatures, mesh jo...

View Post

12/20/18: The Hard Way

12/20/18: The Hard Way
Turns out studying a bunch on rigify and more was also wasted time. Yay!
It doesn't support my scaling needs.
But I did learn about automatic armature weight groups....

View Post

Bowsette's Rampage

Take a break?
Nah.
Maybe a day.

Edit: As if a final strike, my pc now won't get past the booting screen. I'm really glad I got this video out before this happened!
Edit: PC just booted...

View Post

Let's see if Rigify can help here

After a few rigging disasters, I'm looking into Rigify to see if it can be a shortcut for future stuff. 

-----

Smash Bros has made me a bit sluggish today. Will probably be working...

View Post

Got Collision for Physics to work

I can't stream today, so I tested a few forum theories out.

It turns out that scaling the model in Blender from any other size after importing it will break the cloth physics collision all the way o...

View Post

UE4 Fall Sale and a MASSIVE THANK YOU!

I don't know how to be more thankful other than to make so much more videos! You guys have helped me a ton with buying assets off the UE4 marketplace and the current Fall sale is about to boost the sh...

View Post

Physics Collision is all I need to learn before render

NEW new theory. People are saying on forums that scaling up a model during export is causing UE4 to read the original size for the collision capsules. This means that what I'm doing IS there but it's ...

View Post

UE4 WiP Bowsette

SURPRISE! I spent the rest of my night getting the shots for this done. Still much more lighting changes per scene, physics, cars, other character animations to go!
I'm trying to get the full thing...

View Post

Blender Snippet

I'm still working on all the camera shots in UE4. I figured you guys would want to see the most updated parts of the video despite being in Blender.

View Post

10/25/18: Something went right today

-----10/26/18: Something went right today

(Not able to work today after picking up my sis at 1am from the airport. Zero energy, but I snuck this in tonight)

So after getting the physics to loo...

View Post

Snippet 2, FINALLY

I think I JUST figured out how to get her spikes and back shell into the animation. I gotta parent it in UE4, not Blender.
At least I figured out how to attach items like lights to the cars as well...

View Post

Time to Face the Physics

My goal is just to get physics figured out for the video in Blender today. If done early, then get a bunch of stuff put into UE4.

---------

90% Means the main animation of the main character i...

View Post

I both solved and messed up a bit

I solved the feet problem with the Bowsette armature/skeleton where it would randomly rotate with the body during steps. Unfortunately, it messed up all the rotations throughout the vid. Not the loca...

View Post

Bowsette (WiP) Snippet


View Post

10/04/18: Rampage

10/4/18: Rampage

Been a bit since the last update, but I had to get the upper body caught up to the lower half through the scene.

2018-09-25 20:45:08 +0000 UTC View Post

Next Speedrun Coming Up

This one will focus on doing a 360 video. So it will have to take place in 1 spot or 2. Gonna leave a hint of an idea I got for the character too. If you have any suggestions for your pick, go right a...

View Post

Part 2.9: Having to Push Through

9/21/18: Having to Push Through

Fixed armature on the left side, old on the right.
Here you can see t...

View Post

UE4 Giantess Pyra (Sound)

Welp, I took out the movie poster option for high tiers. I just can't put in the effort I want to for that when there's so much to animate. Plus, I think you guys prefer for me to get the REAL work do...

View Post

Neko Vid 2.8: Run, Rin, Run!

9/5/18: Run, Rin, Run
This day was a nice time of getting back on track for the Neko vid.
It decided to remind me, "Hey, remember how hard this is to animate? Your next tasks are things you neve...

View Post

Pyra Soundless Extended

This is what I sent my sound editor just now!
Screen shake will be there on release

View Post

Pyra Update & Charge Up Front

Firstly, I've been working my ass off on this and Pyra is completely done with animation in Blender. 

All work now resides in Unreal Engine and video editing which I'll get to tomorrow.  View Post

Long-Awaited Friday Snippet

Near the end of part 2!

View Post

Speedrun #2 next week!

Time for another speedrun Animation. 

I'll let you guys chose the character and I'll do the situation that I need to practice. 

There will be growth & destruction testing with Ap...

View Post

Pool Remix (Sound)

{Can't post it as public due to Patreon scanning those kind of posts and suspending those who break some rule they made up last month)

Fixes and additions:

Miku breast twitching. every single ...

View Post

Sunday Snippet

Despite a lot of things slowing me down, I guess I wasn't past flailing at all.
Most of the time was spent animating Rin to match the feet movement.

There's plenty to fix, including the imag...

View Post

Part 2: Catch Up

8/20/18: Catch Up

Had a really rough windows update come in. Couldn't get my pc to boot correctly for awhile.

2018-08-04 04:21:15 +0000 UTC View Post

Door Breach

2 Days.

1 for animating Rin opening the door and the other for all of Neko's current movements. On top of that, I did an animation speedrun for Youtube this week in 2 days. It kinda puts things into...

View Post

Speedrun Animation Done

I'll admit that I fell asleep right after posting to youtube.


I can't stream today, but I will learn how to install Nvidia Blast or Apex correctly. Super important for proper destruction....

View Post