Alright, time for a long overdue post catching up on a number of secondary things. This one is going to end up more negative than positive, so skip the bottom section if you don't want that.
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2024-10-06 17:00:08 +0000 UTC
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Unusual time for a weekly update, but it's been an unusual week. Going to quick let people know what has been going on, plus bring up a couple issues in case people have anything to say. My week ha...
2024-09-28 22:39:11 +0000 UTC
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I try not to put out multiple public builds, but there are a handful of bugs in the current one that I don't want to be left out for everyone to play. New builds here:
2024-09-27 22:29:39 +0000 UTC
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After some odd sets, we finally have a normal balanced set again!
First we have Simon and the rescued Erosians, which is a nice opportunity to see some new character designs. Then we have a ...
2024-09-25 17:00:09 +0000 UTC
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I've had a fairly good run of making the first public release the final release until the next major update... but this might be an exception. There are sadly some bugs in the current public versio...
2024-09-22 17:06:51 +0000 UTC
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Update time! Check out the blog for version notes and links:
https://the-last-...
2024-09-20 22:11:08 +0000 UTC
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Alright, while people have been positive about the new elements of this release, it's been quiet overall. Probably going public on Friday, barring some new disaster. I reserve the right to cha...
2024-09-15 17:00:12 +0000 UTC
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I'm opening up this build to $1 backers! I think it has been pretty reasonably polished by this point, but maybe a broader base of players will give broader feedback so everything can be properly b...
2024-09-13 22:13:34 +0000 UTC
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I didn't send a notification, but I have uploaded 0.75.2 in the previous post. So far the update has all been about c...
2024-09-08 17:00:07 +0000 UTC
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UPDATE II: Version .2 hopes to have fixed all softlocks throughout Stineford and Withered Mountain maps. It's the only link below.
UPDATE: The new .1 version attempts to cover all&nb...
2024-09-06 22:16:36 +0000 UTC
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I wanted to put out a TLS update on Friday, and maybe I could have pushed to do it, but it would have been exhausting and I decided to take you guys up on not pushing quite as hard.
Stineford...
2024-09-01 17:00:08 +0000 UTC
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Thanks for the huge response to the last post - glad to know people care about the game. ^-^ No action will be taken on the combat system immediately, not least because I'm spread very thin, but yo...
2024-08-25 17:00:06 +0000 UTC
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Big TLS news to talk about today, but first some quick business. Posting this update a day early both to gather info and to hopefully kickstart my work. This week I posted another 2024-08-17 17:00:07 +0000 UTC
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We have a new set! It is... just one scene, because we went crazy with this one. >.>
There's an eternal conundrum of how much editing to do to have the illustrations match the written t...
2024-08-14 17:00:07 +0000 UTC
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Having one of those weeks where I'm being really productive and don't want to take time off to write a post. Apologies if I've been slow getting back to people on messages.
The big flashy fea...
2024-08-11 17:00:07 +0000 UTC
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I am tired and grouchy at the moment, but let's see if I can't turn things around. Instead, let me talk about all the things that have been finished over the past while.
The next buil...
2024-08-04 17:00:05 +0000 UTC
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Before today's roadmap update, we have another lovely piece of fanart. ^-^ Argo actually approached me with this idea months ago, but I asked him to hold off until I posted the final battle. It wou...
2024-07-28 17:00:07 +0000 UTC
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Early update, because this week's is a weird hybrid blog/Patreon thing. To start off, read the blog I just posted here:
2024-07-20 17:05:28 +0000 UTC
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That overview of the coming updates is still on its way, but there's no time for that, there's progress to discuss! This week's post will cover various updates, ranging from standard to exciting to...
2024-07-14 17:00:06 +0000 UTC
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So, the final battle is out publicly, and while there are a couple things I've changed on my end, for the most part it's going fine. I probably won't make another build unless I run into more issue...
2024-07-07 17:00:05 +0000 UTC
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The final battle is out for everyone! Links, more info, full version history and all of that at the blog:
2024-07-05 22:09:28 +0000 UTC
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I'm in an extraordinarily good mood! It's not wise to get your happiness from external events, but gosh darn it if it isn't nice when things are going so well on multiple fronts. ^-^
Just for...
2024-06-29 17:00:22 +0000 UTC
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UPDATE
Alright, one last mid-week update. I would love very much if this was flawless and I can make this the public version, but I would love even more if any remaining bugs were reported be...
2024-06-28 21:29:06 +0000 UTC
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Alright, it's time to open the update up to $1 supporters! I hope many of you guys enjoy it, of course, but I also hope this round will allow us to further balance the final battle.
Li...
2024-06-21 22:07:53 +0000 UTC
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The final battle continues to move forward, getting ever more polished with every update. Today's post, however, is about one of the many things I was putting off to get that done!
My newest ...
2024-06-15 16:57:32 +0000 UTC
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Another step forward in the final battle, but it gets harder to come up with introductory things to say with each iteration. >_>
TLS 0.74.3
- Various serious but obscure bu...
2024-06-14 21:45:29 +0000 UTC
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Phew, okay, TLS 0.74.2 is out. There's still a lot more work to do, but things seem stable and are moving in the right direction.
I don't want to overstress the finality of the final battle a...
2024-06-09 17:01:40 +0000 UTC
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It's been a week, so it's time for a fresh new thread! You can keep playing on an old build, of course, but please double-check any reported bugs from an older version or update for any new testing...
2024-06-07 19:22:24 +0000 UTC
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So the final battle update is out. Had to do one hotfix for some players, but otherwise it seems pretty stable. I'm overall happy, but also very tired.
But no rest for Sierra: I need to do at...
2024-06-02 17:09:32 +0000 UTC
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UPDATE
New bugfix build out to deal with a specific error blocking some players, plus assorted other content.
TLS 0.74.1
- Primarily a hotfix to remove a fatal bug when you...
2024-05-31 17:16:34 +0000 UTC
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